Lines Matching defs:more
61 /// - Simple shapes for more high level APIs which already have drawing capabilities
89 /// or need more control over the library.
133 /// NK_MAX_NUMBER_BUFFER | Maximum buffer size for the conversion buffer between float and string Under normal circumstances this should be more than sufficient.
134 /// NK_INPUT_MAX | Defines the max number of bytes which can be added as text input in one frame. Under normal circumstances this should be more than sufficient.
560 /// __font__ | Must point to a previously initialized font handle for more info look at font documentation
586 /// __font__ | Must point to a previously initialized font handle for more info look at font documentation
604 /// __font__ | Must point to a previously initialized font handle for more info look at font documentation
623 /// __font__ | Must point to a previously initialized font handle for more info look at font documentation
680 /// expects more work from the user and complicates usage but on the other hand
1001 /// to make sure the UI is not drawn more than a fixed number of frames per second.
1031 /// The second probably more applicable trick is to only draw if anything changed.
1238 /// NK_CONVERT_COMMAND_BUFFER_FULL | The provided buffer for storing draw commands is full or failed to allocate more memory
1239 /// NK_CONVERT_VERTEX_BUFFER_FULL | The provided buffer for storing vertices is full or failed to allocate more memory
1240 /// NK_CONVERT_ELEMENT_BUFFER_FULL | The provided buffer for storing indicies is full or failed to allocate more memory
2006 /// here is that if you define more widgets then columns defined inside the layout
2026 /// For actually more advanced UI I would even recommend using the `nk_layout_space_xxx`
2043 /// Just like all other layouting APIs if you define more widget than columns this
2091 /// A little bit more advanced layouting API are functions `nk_layout_row_begin`,
2173 /// which defines a minimum widget size but it also can grow if more space is available
2569 /// in a window to layout widgets as a group. Almost all more complex widget
3756 slightly more advanced features is font handling with vertex buffer output.
3835 `nk_context` like all other systems since it can be understood as more of
3887 use another texture coordinate format and a lot more:
4164 * copy and paste functions and even there only for more advanced cases. */
4229 * This is mainly useful if you want something more like a text editor but don't want
4663 In fact it is probably more powerful than needed but allows even more crazy
6052 (it can actually approximate a lot more functions) can be
6608 do {/* a '* matches zero or more instances */
6622 * matches zero or more occurrences of the previous character*/
6733 /* separators should be more easily defined */
10676 /* but we'll now add more waste for everything we've visited */
11452 int more = 1;
11457 while (more)
11528 more = flags & (1<<5);
13131 * Download and more information at http://upperbounds.net
13312 } else { /* more ifs for cases that expand large, since overhead is amortized */
16318 * I.) Have more than one window with the same name or
25617 /// for width and height to have more control over the popup size.
25620 /// all calculation are correct so no more hackery.
25646 /// to is quite limited at the moment, but I would be more than
25718 /// define `NK_INCLUDE_STANDARD_VARARGS` to allow more fine