Lines Matching defs:direction
6283 float pad_x, float pad_y, enum nk_heading direction)
6299 if (direction == NK_UP) {
6303 } else if (direction == NK_RIGHT) {
6307 } else if (direction == NK_DOWN) {
7127 /* reverse number direction */
11016 float direction;
11661 z->direction = e->invert ? 1.0f : -1.0f;
11692 scanline[x] += e->direction * (y1-y0);
11697 scanline[x] += (float)e->direction * (float)(y1-y0) * (1.0f-((x0-(float)x)+(x1-(float)x))/2.0f);
11757 scanline[x] += e->direction * (1.0f-(((float)x_top - (float)x) + ((float)x_bottom-(float)x))/2.0f) * (float)height;
11758 scanline_fill[x] += e->direction * (float)height; /* everything right of this pixel is filled */
11781 sign = e->direction;
11898 NK_ASSERT(z->direction);
11899 z->direction = 0;
12439 /* direction to counter this. */
16056 /* dragging in x-direction */
16063 /* dragging in y-direction (only possible if static window) */
25614 /// and contextual which prevented closing in y-direction if