Lines Matching refs:val

136 #define output_pixel(pos, val, bias, signedness) \
138 AV_WB16(pos, bias + av_clip_ ## signedness ## 16(val >> shift)); \
140 AV_WL16(pos, bias + av_clip_ ## signedness ## 16(val >> shift)); \
152 int val = src[i] + (1 << (shift - 1));
153 output_pixel(&dest[i], val, 0, uint);
167 int val = 1 << (shift - 1);
170 /* range of val is [0,0x7FFFFFFF], so 31 bits, but with lanczos/spline
175 val -= 0x40000000;
177 val += src[j][i] * (unsigned)filter[j];
179 output_pixel(&dest[i], val, 0x8000, int);
219 int i, val;
223 val = src[i] + (1 << (shift - 1));
224 output_pixel(&val_uint, val, 0, uint);
235 int i, val;
239 val = src[i] + (1 << (shift - 1));
240 output_pixel(&val_uint, val, 0, uint);
252 int i, j, val;
256 val = (1 << (shift - 1)) - 0x40000000;
258 val += src[j][i] * (unsigned)filter[j];
260 output_pixel(&val_uint, val, 0x8000, int);
272 int i, j, val;
276 val = (1 << (shift - 1)) - 0x40000000;
278 val += src[j][i] * (unsigned)filter[j];
280 output_pixel(&val_uint, val, 0x8000, int);
314 #define output_pixel(pos, val) \
316 AV_WB16(pos, av_clip_uintp2(val >> shift, output_bits)); \
318 AV_WL16(pos, av_clip_uintp2(val >> shift, output_bits)); \
329 int val = src[i] + (1 << (shift - 1));
330 output_pixel(&dest[i], val);
343 int val = 1 << (shift - 1);
347 val += src[j][i] * filter[j];
349 output_pixel(&dest[i], val);
406 int val = dither[(i + offset) & 7] << 12;
409 val += src[j][i] * filter[j];
411 dest[i]= av_clip_uint8(val>>19);
420 int val = (src[i] + dither[(i + offset) & 7]) >> 7;
421 dest[i]= av_clip_uint8(val);
461 #define output_pixel(pos, val) \
463 AV_WB16(pos, av_clip_uintp2(val >> shift, 10) << 6); \
465 AV_WL16(pos, av_clip_uintp2(val >> shift, 10) << 6); \
476 int val = src[i] + (1 << (shift - 1));
477 output_pixel(&dest[i], val);
489 int val = 1 << (shift - 1);
492 val += src[j][i] * filter[j];
494 output_pixel(&dest[i], val);
568 #define accumulate_bit(acc, val) \
570 acc |= (val) >= 234
921 #define output_pixel(pos, val) \
923 AV_WB16(pos, val); \
925 AV_WL16(pos, val); \