Lines Matching defs:shader
61 int local_size[3]; /* Compute shader workgroup sizes */
62 VkPipelineShaderStageCreateInfo shader;
224 /* Pipelines (each can have 1 shader of each type) */
291 * Inits a shader for a specific pipeline. Will be auto-freed on uninit.
297 * Writes the workgroup size for a shader.
302 * Adds a descriptor set to the shader and registers them in the pipeline.
309 * Compiles the shader, entrypoint must be set to "main".
315 * Pretty print shader, mainly used by shader compilers.
326 * Initializes a compute pipeline. Will pick the first shader with the