Lines Matching refs:act_dev

180     ret = vk->AllocateMemory(s->hwctx->act_dev, &alloc_info,
225 ret = vk->CreateBuffer(s->hwctx->act_dev, &buf_spawn, NULL, &buf->buf);
234 vk->GetBufferMemoryRequirements2(s->hwctx->act_dev, &req_desc, &req);
248 ret = vk->BindBufferMemory(s->hwctx->act_dev, buf->buf, buf->mem, 0);
267 ret = vk->MapMemory(s->hwctx->act_dev, buf[i].mem, 0,
295 ret = vk->InvalidateMappedMemoryRanges(s->hwctx->act_dev, inval_count,
334 ret = vk->FlushMappedMemoryRanges(s->hwctx->act_dev, flush_count,
344 vk->UnmapMemory(s->hwctx->act_dev, buf[i].mem);
356 vk->DeviceWaitIdle(s->hwctx->act_dev);
359 vk->DestroyBuffer(s->hwctx->act_dev, buf->buf, s->hwctx->alloc);
361 vk->FreeMemory(s->hwctx->act_dev, buf->mem, s->hwctx->alloc);
418 ret = vk->CreateCommandPool(s->hwctx->act_dev, &cqueue_create,
429 ret = vk->AllocateCommandBuffers(s->hwctx->act_dev, &cbuf_create, e->bufs);
438 vk->GetDeviceQueue(s->hwctx->act_dev, qf->queue_family,
479 ret = vk->CreateFence(s->hwctx->act_dev, &fence_spawn, s->hwctx->alloc,
487 vk->WaitForFences(s->hwctx->act_dev, 1, &q->fence, VK_TRUE, UINT64_MAX);
488 vk->ResetFences(s->hwctx->act_dev, 1, &q->fence);
695 ret = vk->CreateSampler(s->hwctx->act_dev, &sampler_info,
738 vk->DestroyImageView(s->hwctx->act_dev, iv->view, s->hwctx->alloc);
768 VkResult ret = vk->CreateImageView(s->hwctx->act_dev, &imgview_spawn,
888 ret = vk->CreateShaderModule(s->hwctx->act_dev, &shader_create, NULL,
971 ret = vk->CreateDescriptorSetLayout(s->hwctx->act_dev, &desc_create_layout,
1089 vk->UpdateDescriptorSetWithTemplate(s->hwctx->act_dev,
1100 vk->UpdateDescriptorSetWithTemplate(s->hwctx->act_dev,
1133 ret = vk->CreateDescriptorPool(s->hwctx->act_dev, &pool_create_info,
1155 ret = vk->AllocateDescriptorSets(s->hwctx->act_dev, &alloc_info,
1175 ret = vk->CreatePipelineLayout(s->hwctx->act_dev, &spawn_pipeline_layout,
1197 ret = vk->CreateDescriptorUpdateTemplate(s->hwctx->act_dev,
1251 ret = vk->CreateComputePipelines(s->hwctx->act_dev, VK_NULL_HANDLE, 1, &pipe,
1292 vk->WaitForFences(s->hwctx->act_dev, 1, &q->fence, VK_TRUE, UINT64_MAX);
1293 vk->ResetFences(s->hwctx->act_dev, 1, &q->fence);
1298 vk->DestroyFence(s->hwctx->act_dev, q->fence, s->hwctx->alloc);
1312 vk->FreeCommandBuffers(s->hwctx->act_dev, e->pool, e->qf->nb_queues, e->bufs);
1314 vk->DestroyCommandPool(s->hwctx->act_dev, e->pool, s->hwctx->alloc);
1334 vk->DestroyShaderModule(s->hwctx->act_dev, shd->shader.module,
1339 vk->DestroyPipeline(s->hwctx->act_dev, pl->pipeline, s->hwctx->alloc);
1340 vk->DestroyPipelineLayout(s->hwctx->act_dev, pl->pipeline_layout,
1345 vk->DestroyDescriptorUpdateTemplate(s->hwctx->act_dev, pl->desc_template[i],
1348 vk->DestroyDescriptorSetLayout(s->hwctx->act_dev, pl->desc_layout[i],
1354 vk->DestroyDescriptorPool(s->hwctx->act_dev, pl->desc_pool,
1391 vk->DestroySampler(s->hwctx->act_dev, s->samplers[i]->sampler[0],