Lines Matching refs:spherical
1381 const AVSphericalMapping *spherical =
1385 if (!spherical)
1388 if (spherical->projection != AV_SPHERICAL_EQUIRECTANGULAR &&
1389 spherical->projection != AV_SPHERICAL_EQUIRECTANGULAR_TILE &&
1390 spherical->projection != AV_SPHERICAL_CUBEMAP) {
1397 switch (spherical->projection) {
1403 if (spherical->projection == AV_SPHERICAL_EQUIRECTANGULAR) {
1409 AV_WB32(private + 4, spherical->bound_top);
1410 AV_WB32(private + 8, spherical->bound_bottom);
1411 AV_WB32(private + 12, spherical->bound_left);
1412 AV_WB32(private + 16, spherical->bound_right);
1422 AV_WB32(private + 8, spherical->padding);
1430 if (spherical->yaw)
1432 (double) spherical->yaw / (1 << 16));
1433 if (spherical->pitch)
1435 (double) spherical->pitch / (1 << 16));
1436 if (spherical->roll)
1438 (double) spherical->roll / (1 << 16));