Lines Matching refs:window_height
226 int window_height;
314 opengl->window_height = height;
340 return opengl_resize(h, opengl->window_width, opengl->window_height);
388 opengl->window_width, opengl->window_height,
681 if (av_cmp_q(dar, (AVRational){ opengl->window_width, opengl->window_height }) > 0) {
687 opengl->picture_height = opengl->window_height;
867 if (opengl->window_width > opengl->max_viewport_width || opengl->window_height > opengl->max_viewport_height) {
869 opengl->window_height = FFMIN(opengl->window_height, opengl->max_viewport_height);
870 av_log(opengl, AV_LOG_WARNING, "Too big viewport requested, limited to %dx%d", opengl->window_width, opengl->window_height);
872 glViewport(0, 0, opengl->window_width, opengl->window_height);
875 - (float)opengl->window_height / 2.0f, (float)opengl->window_height / 2.0f,
951 message.height = opengl->window_height;
1074 if (!opengl->window_height)
1075 opengl->window_height = opengl->height;