Lines Matching defs:texture_name
198 GLuint texture_name[4]; ///< Textures' IDs
285 glDeleteTextures(4, opengl->texture_name);
286 opengl->texture_name[0] = opengl->texture_name[1] =
287 opengl->texture_name[2] = opengl->texture_name[3] = 0;
916 glBindTexture(GL_TEXTURE_2D, opengl->texture_name[i]);
1006 glGenTextures(desc->nb_components, opengl->texture_name);
1015 opengl_configure_texture(opengl, opengl->texture_name[0], opengl->width, opengl->height);
1028 opengl_configure_texture(opengl, opengl->texture_name[i],
1032 opengl_configure_texture(opengl, opengl->texture_name[i], opengl->width, opengl->height);
1034 opengl_configure_texture(opengl, opengl->texture_name[3], opengl->width, opengl->height);
1164 glBindTexture(GL_TEXTURE_2D, opengl->texture_name[comp_index]); \