Lines Matching defs:direction
165 decklink_direction_t direction) {
207 if (direction == DIRECTION_IN) {
216 if (direction == DIRECTION_OUT && cctx->timing_offset != INT_MIN) {
222 if (direction == DIRECTION_OUT && ctx->link > 0) {
237 if (direction == DIRECTION_OUT && cctx->level_a >= 0) {
261 decklink_direction_t direction)
275 av_log(avctx, AV_LOG_DEBUG, "Trying to find mode for frame size %dx%d, frame timing %d/%d, field order %d, direction %d, format code %s\n",
276 width, height, tb_num, tb_den, field_order, direction, cctx->format_code ? cctx->format_code : "(unset)");
278 if (direction == DIRECTION_IN) {
331 if (direction == DIRECTION_IN) {
346 if (direction == DIRECTION_IN) {
363 if (direction == DIRECTION_IN) {
389 int ff_decklink_set_format(AVFormatContext *avctx, decklink_direction_t direction) {
390 return ff_decklink_set_format(avctx, 0, 0, 0, 0, AV_FIELD_UNKNOWN, direction);
487 int ff_decklink_list_formats(AVFormatContext *avctx, decklink_direction_t direction)
496 if (direction == DIRECTION_IN) {