Lines Matching refs:BIT_DEPTH

28 #if BIT_DEPTH != 12
186 #endif /* BIT_DEPTH != 12 */
312 #if BIT_DEPTH != 12
569 #endif /* BIT_DEPTH != 12 */
575 pixel4 val = PIXEL_SPLAT_X4(128 << (BIT_DEPTH - 8));
588 pixel4 val = PIXEL_SPLAT_X4(128 << (BIT_DEPTH - 8));
603 pixel4 val = PIXEL_SPLAT_X4(128 << (BIT_DEPTH - 8));
620 pixel4 val = PIXEL_SPLAT_X4(128 << (BIT_DEPTH - 8));
641 pixel4 val = PIXEL_SPLAT_X4((128 << (BIT_DEPTH - 8)) - 1);
653 pixel4 val = PIXEL_SPLAT_X4((128 << (BIT_DEPTH - 8)) - 1);
668 pixel4 val = PIXEL_SPLAT_X4((128 << (BIT_DEPTH - 8)) - 1);
685 pixel4 val = PIXEL_SPLAT_X4((128 << (BIT_DEPTH - 8)) - 1);
706 pixel4 val = PIXEL_SPLAT_X4((128 << (BIT_DEPTH - 8)) + 1);
719 pixel4 val = PIXEL_SPLAT_X4((128 << (BIT_DEPTH - 8)) + 1);
734 pixel4 val = PIXEL_SPLAT_X4((128 << (BIT_DEPTH - 8)) + 1);
751 pixel4 val = PIXEL_SPLAT_X4((128 << (BIT_DEPTH - 8)) + 1);
768 #if BIT_DEPTH != 12
770 #if BIT_DEPTH == 8
1078 #endif /* BIT_DEPTH != 12 */
1080 #if BIT_DEPTH != 8
1083 #if BIT_DEPTH != 10
1094 #if BIT_DEPTH == 12
1752 int i, F = 1 << (BIT_DEPTH - 8);
1754 E <<= (BIT_DEPTH - 8);
1755 I <<= (BIT_DEPTH - 8);
1756 H <<= (BIT_DEPTH - 8);
1834 int f = av_clip_intp2(p1 - q1, BIT_DEPTH - 1), f1, f2;
1835 f = av_clip_intp2(3 * (q0 - p0) + f, BIT_DEPTH - 1);
1837 f1 = FFMIN(f + 4, (1 << (BIT_DEPTH - 1)) - 1) >> 3;
1838 f2 = FFMIN(f + 3, (1 << (BIT_DEPTH - 1)) - 1) >> 3;
1843 int f = av_clip_intp2(3 * (q0 - p0), BIT_DEPTH - 1), f1, f2;
1845 f1 = FFMIN(f + 4, (1 << (BIT_DEPTH - 1)) - 1) >> 3;
1846 f2 = FFMIN(f + 3, (1 << (BIT_DEPTH - 1)) - 1) >> 3;
1937 #if BIT_DEPTH != 12
1992 #endif /* BIT_DEPTH != 12 */
2116 #if BIT_DEPTH != 12
2264 #if BIT_DEPTH != 8
2267 #if BIT_DEPTH != 10
2272 #if BIT_DEPTH == 12
2274 #else /* BIT_DEPTH == 12 */
2295 #endif /* BIT_DEPTH == 12 */
2302 #if BIT_DEPTH == 12
2405 #if BIT_DEPTH != 12
2502 #if BIT_DEPTH != 8
2505 #if BIT_DEPTH != 10
2515 #if BIT_DEPTH == 12