Lines Matching defs:ss_h

1097     w4 >>= s->ss_h;
1098 end_x >>= s->ss_h;
1102 a = &s->above_uv_nnz_ctx[pl][col << !s->ss_h];
1139 static av_always_inline void mask_edges(uint8_t (*mask)[8][4], int ss_h, int ss_v,
1157 if (tx == TX_4X4 && (ss_v | ss_h)) {
1164 if (w == ss_h) {
1175 int m_row_8 = m_col & wide_filter_col_mask[ss_h], m_row_4 = m_col - m_row_8;
1192 if ((ss_h & ss_v) && (col_end & 1) && (y & 1)) {
1197 if (!ss_h)
1200 if (ss_h && (col_end & 1))
1211 int l2 = tx + ss_h - 1, step1d;
1217 if (ss_h && tx > TX_8X8 && (w ^ (w - 1)) == 1) {
1246 mask_id = (tx == TX_8X8) || (w == ss_h);
1250 int t8 = t & wide_filter_col_mask[ss_h], t4 = t - t8;
1288 b->uvtx = b->tx - ((s->ss_h && w4 * 2 == (1 << b->tx)) ||
1352 s->td[0].uvblock[0] += w4 * h4 * 64 * bytesperpixel >> (s->ss_h + s->ss_v);
1353 s->td[0].uvblock[1] += w4 * h4 * 64 * bytesperpixel >> (s->ss_h + s->ss_v);
1355 s->td[0].uveob[0] += 4 * w4 * h4 >> (s->ss_h + s->ss_v);
1356 s->td[0].uveob[1] += 4 * w4 * h4 >> (s->ss_h + s->ss_v);
1367 emu[1] = ((col + w4) * 8 >> s->ss_h) * bytesperpixel > f->linesize[1] ||
1413 int w = FFMIN(s->cols - col, w4) * 8 >> s->ss_h;
1416 for (n = s->ss_h; o < w; n++) {
1439 if (s->ss_h || s->ss_v)
1440 mask_edges(lflvl->mask[1], s->ss_h, s->ss_v, row7, col7, x_end, y_end,
1449 s->td[0].uvblock[0] += w4 * h4 * 64 * bytesperpixel >> (s->ss_v + s->ss_h);
1450 s->td[0].uvblock[1] += w4 * h4 * 64 * bytesperpixel >> (s->ss_v + s->ss_h);
1452 s->td[0].uveob[0] += 4 * w4 * h4 >> (s->ss_v + s->ss_h);
1453 s->td[0].uveob[1] += 4 * w4 * h4 >> (s->ss_v + s->ss_h);