Lines Matching refs:stride
45 int boffs,stride;
47 stride = ri->current_frame->linesize[0];
48 boffs = y*stride + x;
53 bptr[stride ] = cell->y[2];
54 bptr[stride+1] = cell->y[3];
56 stride = ri->current_frame->linesize[1];
57 boffs = y*stride + x;
62 bptr[stride ] =
63 bptr[stride+1] = cell->u;
68 bptr[stride ] =
69 bptr[stride+1] = cell->v;
75 int boffs,stride;
77 stride = ri->current_frame->linesize[0];
78 boffs = y*stride + x;
81 bptr[ 0] = bptr[ 1] = bptr[stride ] = bptr[stride +1] = cell->y[0];
82 bptr[ 2] = bptr[ 3] = bptr[stride +2] = bptr[stride +3] = cell->y[1];
83 bptr[stride*2 ] = bptr[stride*2+1] = bptr[stride*3 ] = bptr[stride*3+1] = cell->y[2];
84 bptr[stride*2+2] = bptr[stride*2+3] = bptr[stride*3+2] = bptr[stride*3+3] = cell->y[3];
86 stride = ri->current_frame->linesize[1];
87 boffs = y*stride + x;
90 bptr[ 0] = bptr[ 1] = bptr[stride ] = bptr[stride +1] =
91 bptr[ 2] = bptr[ 3] = bptr[stride +2] = bptr[stride +3] =
92 bptr[stride*2 ] = bptr[stride*2+1] = bptr[stride*3 ] = bptr[stride*3+1] =
93 bptr[stride*2+2] = bptr[stride*2+3] = bptr[stride*3+2] = bptr[stride*3+3] = cell->u;
96 bptr[ 0] = bptr[ 1] = bptr[stride ] = bptr[stride +1] =
97 bptr[ 2] = bptr[ 3] = bptr[stride +2] = bptr[stride +3] =
98 bptr[stride*2 ] = bptr[stride*2+1] = bptr[stride*3 ] = bptr[stride*3+1] =
99 bptr[stride*2+2] = bptr[stride*2+3] = bptr[stride*3+2] = bptr[stride*3+3] = cell->v;