Lines Matching defs:vs16
34 #define vs16(v) ((vector signed short) (v))
216 #define MERGE_S16(hl, a, b) vec_merge ## hl(vs16(a), vs16(b))
265 x0 = ((vector float) vec_add(vs16(b00), vs16(b70)));
266 x7 = ((vector float) vec_sub(vs16(b00), vs16(b70)));
267 x1 = ((vector float) vec_add(vs16(b10), vs16(b60)));
268 x6 = ((vector float) vec_sub(vs16(b10), vs16(b60)));
269 x2 = ((vector float) vec_add(vs16(b20), vs16(b50)));
270 x5 = ((vector float) vec_sub(vs16(b20), vs16(b50)));
271 x3 = ((vector float) vec_add(vs16(b30), vs16(b40)));
272 x4 = ((vector float) vec_sub(vs16(b30), vs16(b40)));
274 b70 = ((vector float) vec_add(vs16(x0), vs16(x3)));
275 b10 = ((vector float) vec_add(vs16(x1), vs16(x2)));
277 b00 = ((vector float) vec_add(vs16(b70), vs16(b10)));
278 b40 = ((vector float) vec_sub(vs16(b70), vs16(b10)));
281 b ## n ## 1 = ((vector float) vec_unpackl(vs16(b ## n ## 0))); \
282 b ## n ## 0 = ((vector float) vec_unpackh(vs16(b ## n ## 0))); \
289 b20 = ((vector float) vec_sub(vs16(x0), vs16(x3)));
290 b60 = ((vector float) vec_sub(vs16(x1), vs16(x2)));
311 b ## 0 = ((vector float) vec_unpackh(vs16(x))); \
312 b ## 1 = ((vector float) vec_unpackl(vs16(x))); \
439 vec_st(vs16(b ## n ## 0), 0, bp)