Lines Matching defs:mb_x
48 src_x = s->mb_x * 16 + (motion_x >> (s->sprite_warping_accuracy + 1));
95 src_x = s->mb_x * 8 + (motion_x >> (s->sprite_warping_accuracy + 1));
148 ox = s->sprite_offset[0][0] + s->sprite_delta[0][0] * s->mb_x * 16 +
150 oy = s->sprite_offset[0][1] + s->sprite_delta[1][0] * s->mb_x * 16 +
170 ox = s->sprite_offset[1][0] + s->sprite_delta[0][0] * s->mb_x * 8 +
172 oy = s->sprite_offset[1][1] + s->sprite_delta[1][0] * s->mb_x * 8 +
255 src_x = s->mb_x * 16 + (motion_x >> 1);
263 uvsrc_x = s->mb_x * 8 + (mx >> 1);
275 uvsrc_x = s->mb_x * 8 + mx;
282 uvsrc_x = s->mb_x * 8 + (mx >> 1);
289 uvsrc_x = s->mb_x * 8 + (mx >> 1);
503 src_x = s->mb_x * 16 + (motion_x >> 2);
531 uvsrc_x = s->mb_x * 8 + mx;
613 src_x = s->mb_x * 8 + mx;
651 const int mx = (s->mv[dir][0][0] >> shift) + 16 * s->mb_x + 8;
653 int off = mx + (my + (s->mb_x & 3) * 4) * s->linesize + 64;
656 off = (mx >> 1) + ((my >> 1) + (s->mb_x & 7)) * s->uvlinesize + 64;
669 int mb_x = s->mb_x;
671 const int xy = mb_x + mb_y * s->mb_stride;
673 const int mot_xy = mb_x * 2 + mb_y * 2 * mot_stride;
701 if (mb_x == 0 || IS_INTRA(cur_frame->mb_type[xy - 1])) {
710 if (mb_x + 1 >= s->mb_width || IS_INTRA(cur_frame->mb_type[xy + 1])) {
734 mb_x * 16 + (i & 1) * 8, mb_y * 16 + (i >> 1) * 8,
758 int mb_x = s->mb_x;
770 src_x = mb_x * 16 + (motion_x >> 2) + (i & 1) * 8;
803 mb_x * 16 + (i & 1) * 8,