Lines Matching defs:beta
254 int beta = 0;
295 while ((1 << beta) < h)
296 beta++; /* typo in the MPEG-4 std for the definition of w' and h' */
298 h2 = 1 << beta;
396 min_ab = FFMIN(alpha, beta);
399 sprite_offset[0][0] = ((int64_t)sprite_ref[0][0] * (1 << (alpha + beta + rho - min_ab))) +
402 ((int64_t)1 << (alpha + beta + rho - min_ab - 1));
403 sprite_offset[0][1] = ((int64_t)sprite_ref[0][1] * (1 << (alpha + beta + rho - min_ab))) +
406 ((int64_t)1 << (alpha + beta + rho - min_ab - 1));
410 ((int64_t)1 << (alpha + beta + rho - min_ab + 1));
414 ((int64_t)1 << (alpha + beta + rho - min_ab + 1));
420 ctx->sprite_shift[0] = alpha + beta + rho - min_ab;
421 ctx->sprite_shift[1] = alpha + beta + rho - min_ab + 2;