Lines Matching defs:state64
54 pc->state64 = 0;
97 uint64_t state64 = pc->state64;
105 state64 = state64 << 8 | buf[i];
124 m->skip_bytes = (state64 & 0xFFFFFFFF) - 9 > 0?
125 (state64 & 0xFFFFFFFF) - 9 : 0;
132 if (state64 == 0x6A5020200D0A870A) { // JP2 signature box value.
145 if ((state64 & 0xFFFFFFFF) == 0x0000000C && bytes_read >= 3) { // Indicates start of JP2 file. Check signature next.
147 } else if ((state64 & 0xFFFF) == 0xFF4F) {
156 } else if ((state64 & 0xFFFF) == 0xFFD9) {
165 if ((state64 & 0xFFFF) == 0xFF90) { // Are we in tile part header?
167 } else if (info_marker((state64 & 0xFFFF0000)>>16) && pc->frame_start_found && (state64 & 0xFFFF)) {
169 m->skip_bytes = (state64 & 0xFFFF)-1;
183 pc->state64 = state64;