Lines Matching defs:units
115 * Coded bitstream fragment structure, combining one or more units.
117 * This is any sequence of units. It need not form some greater whole,
119 * which is composed of a sequence of H.264 NAL units.
125 * May be NULL if the fragment only exists as component units.
147 * Number of units in this fragment.
155 * Number of allocated units.
162 * Pointer to an array of units of length nb_units_allocated.
167 CodedBitstreamUnit *units;
220 * Write buffer. Used as intermediate buffer when writing units.
255 * fragment, then split into units and decompose.
270 * fragment, then split into units and decompose.
285 * split into units and decompose.
300 * split into units and decompose.
317 * Writes the content of all units and then assembles them into a new
318 * data buffer. When modifying the content of decomposed units, this
319 * can be used to regenerate the bitstream form of units or the whole
355 * Free the units contained in a fragment as well as the fragment's
356 * own data buffer, but not the units array itself.
361 * Free the units array of a fragment in addition to what