Lines Matching defs:vis_texture
272 SDL_Texture *vis_texture;
1136 if (realloc_texture(&s->vis_texture, SDL_PIXELFORMAT_ARGB8888, s->width, s->height, SDL_BLENDMODE_NONE, 1) < 0)
1171 if (!SDL_LockTexture(s->vis_texture, &rect, (void **)&pixels, &pitch)) {
1184 SDL_UnlockTexture(s->vis_texture);
1186 SDL_RenderCopy(renderer, s->vis_texture, NULL, NULL);
1278 if (is->vis_texture)
1279 SDL_DestroyTexture(is->vis_texture);
3449 if (cur_stream->vis_texture) {
3450 SDL_DestroyTexture(cur_stream->vis_texture);
3451 cur_stream->vis_texture = NULL;