Lines Matching refs:lm9811

10578   int lm9811[9] = {
10611 lm9811[0] = 0x88;
10612 lm9811[1] = 0xE6;
10613 lm9811[2] = 0xFD;
10614 lm9811[3] = 0x8E;
10615 lm9811[4] = 0x30;
10616 lm9811[5] = 0x00;
10617 lm9811[6] = 0x8F;
10618 lm9811[7] = 0x80;
10678 lm9811[0] = 0x19;
10679 lm9811[1] = 0xD5;
10680 lm9811[4] = 0x1B;
10681 lm9811[7] = 0x70;
10720 lm9811[0] = 0x19;
10721 lm9811[1] = 0xD5;
10722 lm9811[4] = 0x1B;
10723 lm9811[7] = 0x70;
10985 lm9811[6] = 0x8F;
10989 lm9811[7] = 0x80;
10993 lm9811[7] = 0x70;
10997 lm9811[7] = 0xF0;
11004 lm9811[6] = 0x80 | vgaGreen;
11008 lm9811[7] = 0xA0;
11009 lm9811[6] = lm9811[6] | 0x40;
11013 lm9811[7] = 0x20;
11017 lm9811[7] = 0xA0;
11049 base = lm9811;
11098 CMDSETGET (1, 0x08, lm9811);
11721 int lm9811[9] = {
11768 lm9811[7] = offset << 4;
11774 CMDSETGET (1, 0x08, lm9811);
11803 lm9811[7] = offset << 4;
11809 CMDSETGET (1, 0x08, lm9811);
11837 lm9811[7] = offset << 4;
11843 CMDSETGET (1, 0x08, lm9811);
11934 * lm9811[7]= VGA << 4
11935 * lm9811[6]= 0x40 | DC offset
11937 int lm9811[9] = {
11981 lm9811[7] = dcRed << 4;
11982 lm9811[6] = 0x40 | *vgaRed;
11987 CMDSETGET (1, 0x08, lm9811);
12029 lm9811[7] = dcGreen << 4;
12030 lm9811[6] = 0x40 | *vgaGreen;
12034 CMDSETGET (1, 0x08, lm9811);
12078 lm9811[7] = dcBlue << 4;
12079 lm9811[6] = 0x40 | *vgaBlue;
12083 CMDSETGET (1, 0x08, lm9811);
12123 lm9811[7] = dcRed << 4;
12124 lm9811[6] = 0x40 | *vgaRed;
12128 CMDSETGET (1, 0x08, lm9811);
12445 * lm9811[7]= VGA << 4
12446 * lm9811[6]= 0x40 | DC offset
12448 int lm9811[9] = {
12481 lm9811[7] = dcGreen << 4;
12482 lm9811[6] = 0x40 | vgaGreen;
12512 CMDSETGET (1, 0x08, lm9811);
12663 * lm9811[7]= VGA << 4
12664 * lm9811[6]= 0x40 | DC offset
12665 * lm9811[6].bit7 = use shading data
12667 int lm9811[9] = {
12746 CMDSETGET (1, 0x08, lm9811);