Lines Matching refs:Green
95 dev->regs.RD_GreenDarkOff = dev->shade.DarkOffset.Colors.Green;
210 if( wG > pRGB->Green ) {
212 wG = pRGB->Green;
213 pRGB->Green = tmp;
233 if( wG < pRGB->Green ) {
235 wG = pRGB->Green;
236 pRGB->Green = tmp;
289 pvar.pulrgb->Green += (u_long)*cp.green.usp;
325 psum.pulrgb->Green -= (u_long)pRGB->Green;
330 pwsum->Green = (u_short)(psum.pulrgb->Green / dev->shade.dwDiv);
363 pwsum->Green = (u_short)(psum.pulrgb->Green >> 5);
404 if((short)(pwsum->Green -= dev->shade.DarkOffset.Colors.Green) > 0) {
405 pwsum->Green = pwsum->Green * pRGB->Green / 100U;
406 if( pwsum->Green > 0xfff )
407 pwsum->Green = 0xfff;
409 pwsum->Green = 0;
421 wR = (u_short)(pwsum->Green >> 4);
422 pwsum->Green <<= 12;
423 pwsum->Green |= wR;
436 if((short)(*cp.green.usp -= dev->shade.DarkOffset.Colors.Green) > 0) {
438 *cp.green.usp = *cp.green.usp * pRGB->Green / 100U;
476 regs->Green, data->Colors.Green);
480 u12shading_GainOffsetToDAC(dev, _DAC_GREENMONO, regs->Green,
481 data->Colors.Green);
550 dev->shade.Gain.Colors.Green =
554 dev->shade.Hilight.Colors.Green =
804 dev->shade.DarkOffset.Colors.Green = 0;