Lines Matching refs:u_short
760 u_long dwCh, u_short wDarkest )
762 u_short w = dev->shade.DarkDAC.bColors[dwCh];
768 w += (u_short)wDarkest / dev->shade.wDarkLevels;
775 if(w != (u_short)dev->shade.DarkDAC.bColors[dwCh] ) {
783 w = (u_short)dev->shade.DarkDAC.bColors[dwCh] - 2U;
785 w = (u_short)dev->shade.DarkDAC.bColors[dwCh] - dev->shade.wDarkLevels;
790 if( w != (u_short)dev->shade.DarkDAC.bColors[dwCh] ) {
801 u_long dwCh, u_short wDarkest )
803 u_short w;
809 w = (u_short)dev->shade.DarkDAC.bColors[dwCh] -
812 w = (u_short)dev->shade.DarkDAC.bColors[dwCh] - 1U;
817 if(w != (u_short)dev->shade.DarkDAC.bColors[dwCh]) {
825 w = (u_short)dev->shade.DarkDAC.bColors[dwCh] + 2U;
827 w = dev->shade.wDarkLevels + (u_short)dev->shade.DarkDAC.bColors[dwCh];
832 if(w != (u_short)dev->shade.DarkDAC.bColors[dwCh]) {
847 u_short w;