Lines Matching refs:Green

224  *		The color exposure sequence: Red, Green (after 11 red lines),
228 * Green (after 8 blue lines)
256 ps->Shade.pCcdDac->DarkCmpHi.Colors.Green = 0x30;
257 ps->Shade.pCcdDac->DarkCmpLo.Colors.Green = 0x20;
262 ps->Shade.pCcdDac->DarkOffSub.Colors.Green = 0x10;
266 ps->Shade.pCcdDac->DarkDAC.Colors.Green = 0xd0;
282 ps->Shade.pCcdDac->GainResize.Colors.Green = 100;
289 ps->Shade.pCcdDac->GainResize.Colors.Green = 110;
293 ps->Shade.pCcdDac->DarkDAC.Colors.Green = 0xcc;
308 ps->Shade.pCcdDac->GainResize.Colors.Green = 82;
312 ps->Shade.pCcdDac->DarkDAC.Colors.Green = 0x80;
329 ps->Shade.pCcdDac->DarkCmpHi.Colors.Green = 0x38;
330 ps->Shade.pCcdDac->DarkCmpLo.Colors.Green = 0x28;
335 ps->Shade.pCcdDac->DarkOffSub.Colors.Green = 0x18;
341 ps->Shade.pCcdDac->DarkDAC.Colors.Green =
344 ps->Shade.pCcdDac->DarkDAC.Colors.Green = 0xcc;
362 ps->Shade.pCcdDac->GainResize.Colors.Green = 97;
367 ps->Shade.pCcdDac->DarkCmpHi.Colors.Green = 0x10;
368 ps->Shade.pCcdDac->DarkCmpLo.Colors.Green = 0x01;
373 ps->Shade.pCcdDac->DarkOffSub.Colors.Green = 0x14;
376 ps->Shade.pCcdDac->DarkDAC.Colors.Green =
387 ps->Shade.pCcdDac->GainResize.Colors.Green = 100;
391 ps->Shade.pCcdDac->DarkOffSub.Colors.Green = 0x20;
413 ps->Shade.pCcdDac->GainResize.Colors.Green = 110;
415 ps->Shade.pCcdDac->DarkCmpHi.Colors.Green = 0x30;
416 ps->Shade.pCcdDac->DarkCmpLo.Colors.Green = 0x20;
417 ps->Shade.pCcdDac->DarkOffSub.Colors.Green = 0x20;
418 ps->Shade.pCcdDac->DarkDAC.Colors.Green = 0xf0;
423 ps->Shade.pCcdDac->DarkDAC.Colors.Green = 0xe5;
426 ps->Shade.pCcdDac->DarkOffSub.Colors.Green = 0;
430 ps->Shade.pCcdDac->DarkDAC.Colors.Green = 0xe1;
440 ps->Shade.pCcdDac->GainResize.Colors.Green = 100;
445 ps->Shade.pCcdDac->DarkCmpHi.Colors.Green = 0x20;
446 ps->Shade.pCcdDac->DarkCmpLo.Colors.Green = 0x10;
451 ps->Shade.pCcdDac->DarkOffSub.Colors.Green = 0;
461 ps->Shade.pCcdDac->GainResize.Colors.Green = 98;
465 ps->Shade.pCcdDac->DarkDAC.Colors.Green = 0xcc;
470 ps->Shade.pCcdDac->DarkCmpHi.Colors.Green = 0x30;
471 ps->Shade.pCcdDac->DarkCmpLo.Colors.Green = 0x20;
477 ps->Shade.pCcdDac->GainResize.Colors.Green = 92;
483 ps->Shade.pCcdDac->DarkCmpHi.Colors.Green = 0x20;
484 ps->Shade.pCcdDac->DarkCmpLo.Colors.Green = 0x10;
489 ps->Shade.pCcdDac->DarkOffSub.Colors.Green = 0;
502 ps->Shade.pCcdDac->GainResize.Colors.Green = 80;
506 ps->Shade.pCcdDac->DarkDAC.Colors.Green = 0x80;
539 ps->Shade.pCcdDac->GainResize.Colors.Green = 100;
543 ps->Shade.pCcdDac->DarkDAC.Colors.Green = 0xcc;
550 ps->Shade.pCcdDac->GainResize.Colors.Green = 80;
565 ps->Shade.pCcdDac->GainResize.Colors.Green = 96;
569 ps->Shade.pCcdDac->DarkDAC.Colors.Green = 0x90;