Lines Matching refs:DarkDAC

265     ps->Shade.pCcdDac->DarkDAC.Colors.Red   = 0xd0;
266 ps->Shade.pCcdDac->DarkDAC.Colors.Green = 0xd0;
267 ps->Shade.pCcdDac->DarkDAC.Colors.Blue = 0xd0;
292 ps->Shade.pCcdDac->DarkDAC.Colors.Red = 0xcc;
293 ps->Shade.pCcdDac->DarkDAC.Colors.Green = 0xcc;
294 ps->Shade.pCcdDac->DarkDAC.Colors.Blue = 0xcc;
311 ps->Shade.pCcdDac->DarkDAC.Colors.Red = 0x80;
312 ps->Shade.pCcdDac->DarkDAC.Colors.Green = 0x80;
313 ps->Shade.pCcdDac->DarkDAC.Colors.Blue = 0x80;
338 ps->Shade.pCcdDac->DarkDAC.Colors.Red = 0xf0;
339 ps->Shade.pCcdDac->DarkDAC.Colors.Blue = 0xcc;
341 ps->Shade.pCcdDac->DarkDAC.Colors.Green =
344 ps->Shade.pCcdDac->DarkDAC.Colors.Green = 0xcc;
376 ps->Shade.pCcdDac->DarkDAC.Colors.Green =
378 ps->Shade.pCcdDac->DarkDAC.Colors.Red = 0xdd;
379 ps->Shade.pCcdDac->DarkDAC.Colors.Blue = 0xd9;
409 ps->Shade.pCcdDac->DarkDAC.Colors.Red = 0xf0;
410 ps->Shade.pCcdDac->DarkDAC.Colors.Blue = 0xdf;
418 ps->Shade.pCcdDac->DarkDAC.Colors.Green = 0xf0;
422 ps->Shade.pCcdDac->DarkDAC.Colors.Red = 0xf6;
423 ps->Shade.pCcdDac->DarkDAC.Colors.Green = 0xe5;
424 ps->Shade.pCcdDac->DarkDAC.Colors.Blue = 0xe4;
429 ps->Shade.pCcdDac->DarkDAC.Colors.Red = 0xf0;
430 ps->Shade.pCcdDac->DarkDAC.Colors.Green = 0xe1;
431 ps->Shade.pCcdDac->DarkDAC.Colors.Blue = 0xdf;
464 ps->Shade.pCcdDac->DarkDAC.Colors.Red = 0xcc;
465 ps->Shade.pCcdDac->DarkDAC.Colors.Green = 0xcc;
466 ps->Shade.pCcdDac->DarkDAC.Colors.Blue = 0xcc;
505 ps->Shade.pCcdDac->DarkDAC.Colors.Red = 0x80;
506 ps->Shade.pCcdDac->DarkDAC.Colors.Green = 0x80;
507 ps->Shade.pCcdDac->DarkDAC.Colors.Blue = 0x80;
542 ps->Shade.pCcdDac->DarkDAC.Colors.Red = 0xcc;
543 ps->Shade.pCcdDac->DarkDAC.Colors.Green = 0xcc;
544 ps->Shade.pCcdDac->DarkDAC.Colors.Blue = 0xcc;
568 ps->Shade.pCcdDac->DarkDAC.Colors.Red = 0x90;
569 ps->Shade.pCcdDac->DarkDAC.Colors.Green = 0x90;
570 ps->Shade.pCcdDac->DarkDAC.Colors.Blue = 0x90;