Lines Matching refs:usp

2007         		cp.red.usp   = ps->Bufs.b1.pShadingRam + _SHADING_BEGINX;
2008 cp.green.usp = cp.red.usp + ps->AsicReg.RD_Pixels;
2009 cp.blue.usp = cp.green.usp + ps->AsicReg.RD_Pixels;
2016 wR = *cp.red.usp;
2017 wG = *cp.green.usp;
2018 wB = *cp.blue.usp;
2040 wR = *cp.red.usp++;
2041 wG = *cp.green.usp++;
2042 wB = *cp.blue.usp++;
2066 cp.green.usp = ps->Bufs.b1.pShadingRam +
2068 cp.blue.usp = (pUShort) ps->Shade.pHilight + _SHADING_BEGINX;
2072 cp.red.usp = cp.blue.usp++;
2073 wG = *cp.green.usp;
2075 cp.red.usp += ps->AsicReg.RD_Pixels) {
2076 if( wG > *cp.red.usp ) {
2078 wG = *cp.red.usp;
2079 *cp.red.usp = tmp;
2082 wG = *cp.green.usp++;
2084 cp.red.usp += ps->AsicReg.RD_Pixels) {
2085 if( wG < *cp.red.usp ) {
2087 wG = *cp.red.usp;
2088 *cp.red.usp = tmp;
2098 cp.red.usp = ps->Bufs.b1.pShadingRam + _SHADING_BEGINX;
2099 cp.green.usp = cp.red.usp + ps->AsicReg.RD_Pixels;
2100 cp.blue.usp = cp.green.usp + ps->AsicReg.RD_Pixels;
2106 pvar.pulrgb++, cp.red.usp++, cp.green.usp++, cp.blue.usp++) {
2107 pvar.pulrgb->Red += (ULong)*cp.red.usp;
2108 pvar.pulrgb->Green += (ULong)*cp.green.usp;
2109 pvar.pulrgb->Blue += (ULong)*cp.blue.usp;
2114 cp.green.usp = ps->Bufs.b1.pShadingRam + ps->AsicReg.RD_Pixels +
2118 var.dwValue--; pvar.pdw++, cp.green.usp++) {
2119 *pvar.pdw += (ULong)*cp.green.usp;
2156 cp.blue.usp = (pUShort)ps->Bufs.b2.pSumBuf + _SHADING_BEGINX;
2161 cp.red.usp = pvar.pw++;
2164 b--; cp.red.usp += ps->AsicReg.RD_Pixels )
2165 *cp.green.ulp -= *cp.red.usp;
2167 *cp.blue.usp = (UShort)(*cp.green.ulp / ps->Shade.dwDiv);
2168 cp.blue.usp++;
2188 cp.blue.usp = (pUShort)ps->Bufs.b2.pSumBuf + _SHADING_BEGINX;
2192 *cp.blue.usp = (UShort)(*cp.green.ulp >> 5);
2193 cp.blue.usp++;
2249 cp.green.usp = (pUShort)ps->Bufs.b2.pSumBuf + _SHADING_BEGINX;
2254 if((short)(*cp.green.usp -= ps->Shade.DarkOffset.Colors.Green) > 0) {
2256 *cp.green.usp = *cp.green.usp * pRGB->Green / 100U;
2257 if( *cp.green.usp > 0xfff )
2258 *cp.green.usp = 0xfff;
2260 *cp.green.usp = 0;
2262 wR = (UShort)(*cp.green.usp >> 4);
2263 *cp.green.usp <<= 12;
2264 *cp.green.usp |= wR;
2266 cp.green.usp++;