Lines Matching refs:green
1128 case 1: /* green */
1273 dacP96SetShadingGainProc( ps, bGreenHigh, 1 ); /* green */
2008 cp.green.usp = cp.red.usp + ps->AsicReg.RD_Pixels;
2009 cp.blue.usp = cp.green.usp + ps->AsicReg.RD_Pixels;
2017 wG = *cp.green.usp;
2041 wG = *cp.green.usp++;
2066 cp.green.usp = ps->Bufs.b1.pShadingRam +
2073 wG = *cp.green.usp;
2082 wG = *cp.green.usp++;
2099 cp.green.usp = cp.red.usp + ps->AsicReg.RD_Pixels;
2100 cp.blue.usp = cp.green.usp + ps->AsicReg.RD_Pixels;
2106 pvar.pulrgb++, cp.red.usp++, cp.green.usp++, cp.blue.usp++) {
2108 pvar.pulrgb->Green += (ULong)*cp.green.usp;
2114 cp.green.usp = ps->Bufs.b1.pShadingRam + ps->AsicReg.RD_Pixels +
2118 var.dwValue--; pvar.pdw++, cp.green.usp++) {
2119 *pvar.pdw += (ULong)*cp.green.usp;
2155 cp.green.ulp = (pULong)ps->Bufs.b2.pSumBuf + _SHADING_BEGINX;
2165 *cp.green.ulp -= *cp.red.usp;
2167 *cp.blue.usp = (UShort)(*cp.green.ulp / ps->Shade.dwDiv);
2169 cp.green.ulp++;
2187 cp.green.ulp = (pULong)ps->Bufs.b2.pSumBuf + _SHADING_BEGINX;
2192 *cp.blue.usp = (UShort)(*cp.green.ulp >> 5);
2194 cp.green.ulp++;
2249 cp.green.usp = (pUShort)ps->Bufs.b2.pSumBuf + _SHADING_BEGINX;
2254 if((short)(*cp.green.usp -= ps->Shade.DarkOffset.Colors.Green) > 0) {
2256 *cp.green.usp = *cp.green.usp * pRGB->Green / 100U;
2257 if( *cp.green.usp > 0xfff )
2258 *cp.green.usp = 0xfff;
2260 *cp.green.usp = 0;
2262 wR = (UShort)(*cp.green.usp >> 4);
2263 *cp.green.usp <<= 12;
2264 *cp.green.usp |= wR;
2266 cp.green.usp++;