Lines Matching defs:s_w
7541 float s_w, s_d; /* shading byte from condensed_shading */
7560 s_w = maxval;
7615 &s_w);
7618 if ( s_w == s_d ) s_w = s_d + 1;
7620 val = maxval *( val - s_d ) / ( s_w - s_d );
7747 float s_w; /* white shading pixel */
7766 s_w = maxval;
7813 &s_w);
7816 if ( s_w == s_d ) s_w = s_d + 1;
7817 val = ( maxval * ( val - s_d ) ) / (s_w - s_d);
8005 float s_w, s_d, shading_factor = 0;
8020 s_w = maxval;
8044 &s_w);
8047 val = ( val - s_d ) * maxval / (s_w - s_d );
8238 float s_d, s_w, maxval, shading_factor, grayval;
8249 s_w = maxval;
8265 &s_w);
8269 s_w = maxval;
8276 grayval = ( grayval - s_d ) * maxval / (s_w - s_d );
8362 float *s_w)
8383 *s_w = (float) *( (uint16_t *)ms->condensed_shading_w
8385 *s_w /= shading_factor;
8392 *s_w = (float) *( ms->condensed_shading_w + csh_offset );