Lines Matching refs:UINT32_C
82 if (inp >= UINT32_C(0x10000))
87 if (inp >= UINT32_C(0x100))
111 uint32_t vl1 = UINT32_C(1) << shamt;
113 uint32_t msk = (inp | UINT32_C(1)) & vl1; /* nonzero if odd. '| 1' forces it to 1 if the shamt is 0. */
122 uint32_t vl1 = (UINT32_C(1) << shamt) >> 1;
130 uint32_t vl1 = UINT32_C(1) << shamt;
150 #define WITH_MSB(a) (UINT32_C(a) | (1u << 31))
236 UINT32_C(0), UINT32_C(0), UINT32_C(0), UINT32_C(0), UINT32_C(0), UINT32_C(0x8000), UINT32_C(0x80000000), UINT32_C(0x8000), UINT32_C(0x8000), UINT32_C(0x8000),
237 UINT32_C(1), UINT32_C(0), UINT32_C(0), UINT32_C(0), UINT32_C(0), UINT32_C(0x8000), UINT32_C(0x8001), UINT32_C(0x8000), UINT32_C(0x8000), UINT32_C(0x8000),
238 UINT32_C(0), UINT32_C(0), UINT32_C(0), UINT32_C(0), UINT32_C(0), UINT32_C(0x8000), UINT32_C(0x8000), UINT32_C(0x8000), UINT32_C(0x8000), UINT32_C(0x8000),
239 UINT32_C(0xC8001FFF), UINT32_C(0xC8000000), UINT32_C(0xC8000000), UINT32_C(0xC8000FFF), UINT32_C(0xC8001000),
240 UINT32_C(0x58000000), UINT32_C(0x38001FFF), UINT32_C(0x58000000), UINT32_C(0x58000FFF), UINT32_C(0x58001000),
241 UINT32_C(0x7C00), UINT32_C(0x7BFF), UINT32_C(0x7BFF), UINT32_C(0x7C00), UINT32_C(0x7C00),
242 UINT32_C(0xFBFF), UINT32_C(0xFC00), UINT32_C(0xFBFF), UINT32_C(0xFC00), UINT32_C(0xFC00),
243 UINT32_C(0x90000000), UINT32_C(0x90000000), UINT32_C(0x90000000), UINT32_C(0x90000000), UINT32_C(0x90000000),
244 UINT32_C(0x20000000), UINT32_C(0x20000000), UINT32_C(0x20000000), UINT32_C(0x20000000), UINT32_C(0x20000000)
275 p = (inp - 1) & UINT32_C(0x800000); /* zero if INF, nonzero if NaN. */
299 return static_cast<sf16>(((vlx - inp) >> 31) + UINT32_C(0x8000));
374 return static_cast<sf16>((((inp & UINT32_C(0x7FFFFF)) + UINT32_C(0x800000)) >> p) | vlx);
379 return static_cast<sf16>(rtup_shift32((inp & UINT32_C(0x7FFFFF)) + UINT32_C(0x800000), p) | vlx);
384 return static_cast<sf16>(rtna_shift32((inp & UINT32_C(0x7FFFFF)) + UINT32_C(0x800000), p) | vlx);
389 return static_cast<sf16>(rtne_shift32((inp & UINT32_C(0x7FFFFF)) + UINT32_C(0x800000), p) | vlx);