Lines Matching full:para
35 <listitem><para>Specifies the EGL display connection.</para></listitem>
39 <listitem><para>Specifies the EGL frame buffer configuration to be
41 </para></listitem>
45 <listitem><para>Specifies the EGL rendering context attribute to be
46 returned.</para></listitem>
50 <listitem><para>Returns the requested value.</para></listitem>
55 <para>
64 </para>
68 <listitem><para>Returns the number of bits of alpha stored in the
70 </para></listitem>
74 <listitem><para>
76 </para></listitem>
80 <listitem><para>Returns <constant>EGL_TRUE</constant> if color buffers can be
83 </para></listitem>
87 <listitem><para>Returns <constant>EGL_TRUE</constant> if color buffers can be
90 </para></listitem>
94 <listitem><para>Returns the number of bits of blue stored in the
96 </para></listitem>
100 <listitem><para>Returns the depth of the color buffer.
106 </para></listitem>
110 <listitem><para>
114 </para></listitem>
118 <listitem><para>Returns the caveats for the frame buffer configuration.
123 </para></listitem>
127 <listitem><para>Returns the ID of the frame buffer configuration.
128 </para></listitem>
132 <listitem><para>
135 </para></listitem>
139 <listitem><para>Returns the number of bits in the depth buffer.
140 </para></listitem>
144 <listitem><para>Returns the number of bits of green stored in the
146 </para></listitem>
150 <listitem><para>Returns the frame buffer level.
155 </para></listitem>
160 <para>
162 </para>
167 <listitem><para>Returns the maximum width of a pixel buffer surface in pixels.
168 </para></listitem>
172 <listitem><para>Returns the maximum height of a pixel buffer surface in pixels.
173 </para></listitem>
177 <listitem><para>Returns the maximum size of a pixel buffer surface in pixels.
178 </para></listitem>
182 <listitem><para>Returns the maximum value that can be passed to eglSwapInterval.
183 </para></listitem>
187 <listitem><para>Returns the minimum value that can be passed to eglSwapInterval.
188 </para></listitem>
192 <listitem><para>Returns <constant>EGL_TRUE</constant> if native rendering
195 </para></listitem>
199 <listitem><para>Returns the ID of the associated native visual.
200 </para></listitem>
204 <listitem><para>Returns the type of the associated native visual.
205 </para></listitem>
209 <listitem><para>Returns the number of bits of red stored in the
211 </para></listitem>
216 <para>
219 </para>
224 <listitem><para>Returns the number of multisample buffers.
225 </para></listitem>
229 <listitem><para>Returns the number of samples per pixel.</para></listitem>
233 <listitem><para>Returns the number of bits in the stencil buffer.
234 </para></listitem>
238 <listitem><para>
241 </para></listitem>
245 <listitem><para>Returns the type of supported transparency.
249 </para></listitem>
253 <listitem><para>Returns the transparent red value.</para></listitem>
257 <listitem><para>Returns the transparent green value.</para></listitem>
261 <listitem><para>Returns the transparent blue value.</para></listitem>
266 <para>
269 </para>
270 <para>
276 </para>
277 <para>
283 </para>
286 <para>
291 </para>
292 <para>
295 </para>
296 <para>
299 </para>
300 <para>
303 </para>
304 <para>
308 </para>
311 <para>
314 </para>