Lines Matching refs:isHave3
96 bool isHave3 = strTest2.find("GL_QCOM_frame_extrapolation") != -1 ? true : false;
100 ASSERT_EQ(isHave3, 0);
156 bool isHave3 = strTest2.find("GL_NV_timeline_semaphore") != -1 ? true : false;
160 ASSERT_EQ(isHave3, 0);
216 bool isHave3 = strTest2.find("GL_QCOM_shading_rate") != -1 ? true : false;
220 ASSERT_EQ(isHave3, 0);
276 bool isHave3 = strTest2.find("GL_NV_memory_object_sparse") != -1 ? true : false;
280 ASSERT_EQ(isHave3, 0);
336 bool isHave3 = strTest2.find("GL_QCOM_motion_estimation") != -1 ? true : false;
340 ASSERT_EQ(isHave3, 0);