Lines Matching refs:endRadius

1060     float startRadius = 5.0f, endRadius = 10.0f; // 5.0f: gradient color radius, 10.0f: gradient color radius
1072 &startPt, startRadius, &endPt, endRadius, colors, pos, 3, mode, matrix);
1078 &startPt, startRadius, &endPt, endRadius, colors, pos, 3, mode, matrix);
1086 &startPt, startRadius, &endPt, endRadius, colors, nullptr, 3, CLAMP, matrix);
1090 &startPt, startRadius, &endPt, endRadius, colors, pos, 3, CLAMP, nullptr);
1111 float startRadius = 5.0f, endRadius = 10.0f; // 5.0f: gradient color radius, 10.0f: gradient color radius
1116 nullptr, startRadius, &endPt, endRadius, colors, pos, 3, CLAMP, matrix);
1120 &startPt, 0, &endPt, endRadius, colors, pos, 3, CLAMP, matrix);
1124 &startPt, startRadius, nullptr, endRadius, colors, pos, 3, CLAMP, matrix);
1132 &startPt, startRadius, &endPt, endRadius, nullptr, pos, 3, CLAMP, matrix);
1136 &startPt, startRadius, &endPt, endRadius, colors, nullptr, 3, CLAMP, matrix);
1160 float startRadius = 5.0f, endRadius = 10.0f; // 5.0f: gradient color radius, 10.0f: gradient color radius
1165 &startPt2, startRadius, &endPt, endRadius, colors, pos, 3, CLAMP, matrix);
1168 &startPt, -5.0f, &endPt, endRadius, colors, pos, 3, CLAMP, matrix);
1172 &startPt, startRadius, &endPt2, endRadius, colors, pos, 3, CLAMP, matrix);
1173 // 4. Call OH_Drawing_ShaderEffectCreateTwoPointConicalGradient with endRadius set to a negative value
1179 &startPt, startRadius, &endPt, endRadius, colors, pos, 3, CLAMP, matrix);
1184 &startPt, startRadius, &endPt, endRadius, colors, pos, 3, CLAMP, matrix);
1208 float startRadius = 5.0f, endRadius = 10.0f; // 5.0f: gradient color radius, 10.0f: gradient color radius
1213 &startPt2, startRadius, &endPt, endRadius, colors, pos, 3, CLAMP, matrix);
1216 &startPt, FLT_MAX, &endPt, endRadius, colors, pos, 3, CLAMP, matrix);
1220 &startPt, startRadius, &endPt2, endRadius, colors, pos, 3, CLAMP, matrix);
1221 // 4. Call OH_Drawing_ShaderEffectCreateTwoPointConicalGradient with endRadius set to a maximum value
1227 &startPt, startRadius, &endPt, endRadius, colors, pos, 3, CLAMP, matrix);
1232 &startPt, startRadius, &endPt, endRadius, colors, pos, 3, CLAMP, matrix);
1256 float startRadius = 5.0f, endRadius = 10.0f; // 5.0f: gradient color radius, 10.0f: gradient color radius
1261 &startPt, startRadius, &endPt, endRadius, colors, pos, 3, CLAMP, matrix);
1280 float startRadius = 5.0f, endRadius = 10.0f; // 5.0f: gradient color radius, 10.0f: gradient color radius
1284 &startPt, startRadius, &endPt, endRadius, colors, pos, 3, CLAMP, matrix);