Lines Matching defs:endPt

223     // 2. OH_Drawing_ShaderEffectCreateLinearGradientWithLocalMatrix interface with negative values for endPt
269 // 2. OH_Drawing_ShaderEffectCreateLinearGradientWithLocalMatrix interface with endPt set to maximum value
326 OH_Drawing_Point *endPt = OH_Drawing_PointCreate(100.f, 0);
337 OH_Drawing_ShaderEffectCreateLinearGradient(startPt, endPt, colors, pos, 3, mode);
342 OH_Drawing_ShaderEffectCreateLinearGradient(startPt, endPt, colors, nullptr, 3, CLAMP);
345 OH_Drawing_PointDestroy(endPt);
359 OH_Drawing_Point *endPt = OH_Drawing_PointCreate(100.f, 0);
365 OH_Drawing_ShaderEffectCreateLinearGradient(nullptr, endPt, colors, pos, 3, CLAMP);
375 OH_Drawing_ShaderEffectCreateLinearGradient(startPt, endPt, nullptr, pos, 3, CLAMP);
379 OH_Drawing_PointDestroy(endPt);
395 OH_Drawing_Point *endPt = OH_Drawing_PointCreate(100.f, 0);
401 OH_Drawing_ShaderEffectCreateLinearGradient(startPt2, endPt, colors, pos, 3, CLAMP);
402 // 2. OH_Drawing_ShaderEffectCreateLinearGradient interface with endPt set to negative values
409 OH_Drawing_ShaderEffectCreateLinearGradient(startPt, endPt, colors, pos, 3, CLAMP);
414 OH_Drawing_ShaderEffectCreateLinearGradient(startPt, endPt, colors, pos, 3, CLAMP);
417 OH_Drawing_PointDestroy(endPt);
436 OH_Drawing_Point *endPt = OH_Drawing_PointCreate(100.f, 0);
442 OH_Drawing_ShaderEffectCreateLinearGradient(startPt2, endPt, colors, pos, 3, CLAMP);
443 // 2. Call OH_Drawing_ShaderEffectCreateLinearGradient with endPt set to maximum values
450 OH_Drawing_ShaderEffectCreateLinearGradient(startPt, endPt, colors, pos, 3, CLAMP);
455 OH_Drawing_ShaderEffectCreateLinearGradient(startPt, endPt, colors, pos, 3, CLAMP);
458 OH_Drawing_PointDestroy(endPt);
477 OH_Drawing_Point *endPt = OH_Drawing_PointCreate(100.f, 0);
483 OH_Drawing_ShaderEffectCreateLinearGradient(startPt, endPt, colors, pos, 3, CLAMP);
1057 OH_Drawing_Point2D endPt = {100.f, 0}; // 100.f: end point's x
1072 &startPt, startRadius, &endPt, endRadius, colors, pos, 3, mode, matrix);
1078 &startPt, startRadius, &endPt, endRadius, colors, pos, 3, mode, matrix);
1086 &startPt, startRadius, &endPt, endRadius, colors, nullptr, 3, CLAMP, matrix);
1090 &startPt, startRadius, &endPt, endRadius, colors, pos, 3, CLAMP, nullptr);
1108 OH_Drawing_Point2D endPt = {100.f, 0}; // 100.f: end point's x
1116 nullptr, startRadius, &endPt, endRadius, colors, pos, 3, CLAMP, matrix);
1120 &startPt, 0, &endPt, endRadius, colors, pos, 3, CLAMP, matrix);
1128 &startPt, startRadius, &endPt, 0, colors, pos, 3, CLAMP, matrix);
1132 &startPt, startRadius, &endPt, endRadius, nullptr, pos, 3, CLAMP, matrix);
1136 &startPt, startRadius, &endPt, endRadius, colors, nullptr, 3, CLAMP, matrix);
1157 OH_Drawing_Point2D endPt = {100.f, 0}; // 100.f: end point's x
1165 &startPt2, startRadius, &endPt, endRadius, colors, pos, 3, CLAMP, matrix);
1168 &startPt, -5.0f, &endPt, endRadius, colors, pos, 3, CLAMP, matrix);
1169 // 3. Call OH_Drawing_ShaderEffectCreateTwoPointConicalGradient with endPt set to a negative value
1175 &startPt, startRadius, &endPt, -10.0f, colors, pos, 3, CLAMP, matrix);
1179 &startPt, startRadius, &endPt, endRadius, colors, pos, 3, CLAMP, matrix);
1184 &startPt, startRadius, &endPt, endRadius, colors, pos, 3, CLAMP, matrix);
1205 OH_Drawing_Point2D endPt = {100.f, 0}; // 100.f: end point's x
1213 &startPt2, startRadius, &endPt, endRadius, colors, pos, 3, CLAMP, matrix);
1216 &startPt, FLT_MAX, &endPt, endRadius, colors, pos, 3, CLAMP, matrix);
1217 // 3. Call OH_Drawing_ShaderEffectCreateTwoPointConicalGradient with endPt set to a maximum value
1223 &startPt, startRadius, &endPt, FLT_MAX, colors, pos, 3, CLAMP, matrix);
1227 &startPt, startRadius, &endPt, endRadius, colors, pos, 3, CLAMP, matrix);
1232 &startPt, startRadius, &endPt, endRadius, colors, pos, 3, CLAMP, matrix);
1253 OH_Drawing_Point2D endPt = {100.f, 0}; // 100.f: end point's x
1261 &startPt, startRadius, &endPt, endRadius, colors, pos, 3, CLAMP, matrix);
1277 OH_Drawing_Point2D endPt = {100.f, 0}; // 100.f: end point's x
1284 &startPt, startRadius, &endPt, endRadius, colors, pos, 3, CLAMP, matrix);