Lines Matching defs:skew
59 // 2. OH_Drawing_CanvasSkew with positive skew values on the x and y axes
64 // 4. OH_Drawing_CanvasSkew with negative skew values on the x and y axes
69 // 6. OH_Drawing_CanvasSkew with positive skew value on the x-axis and negative skew value on the y-axis
113 // 2. OH_Drawing_CanvasSkew with the skew amount sx on the x-axis as the maximum value
115 // 3. OH_Drawing_CanvasSkew with the skew amount sy on the y-axis as the maximum value
144 // 2. Call OH_Drawing_CanvasSkew 10 times, each time with a different skew value
146 float skew = i * 0.1;
147 OH_Drawing_CanvasSkew(canvas, skew, skew);