Lines Matching defs:sonic

61 #define SV_REG(sonic, x) ((sonic)->enh_port + SV_REG_##x)
251 static inline void snd_sonicvibes_setdmaa(struct sonicvibes * sonic,
256 outl(addr, sonic->dmaa_port + SV_DMA_ADDR0);
257 outl(count, sonic->dmaa_port + SV_DMA_COUNT0);
258 outb(0x18, sonic->dmaa_port + SV_DMA_MODE);
260 dev_dbg(sonic->card->dev, "program dmaa: addr = 0x%x, paddr = 0x%x\n",
261 addr, inl(sonic->dmaa_port + SV_DMA_ADDR0));
265 static inline void snd_sonicvibes_setdmac(struct sonicvibes * sonic,
272 outl(addr, sonic->dmac_port + SV_DMA_ADDR0);
273 outl(count, sonic->dmac_port + SV_DMA_COUNT0);
274 outb(0x14, sonic->dmac_port + SV_DMA_MODE);
276 dev_dbg(sonic->card->dev, "program dmac: addr = 0x%x, paddr = 0x%x\n",
277 addr, inl(sonic->dmac_port + SV_DMA_ADDR0));
281 static inline unsigned int snd_sonicvibes_getdmaa(struct sonicvibes * sonic)
283 return (inl(sonic->dmaa_port + SV_DMA_COUNT0) & 0xffffff) + 1;
286 static inline unsigned int snd_sonicvibes_getdmac(struct sonicvibes * sonic)
289 return ((inl(sonic->dmac_port + SV_DMA_COUNT0) & 0xffffff) + 1) << 1;
292 static void snd_sonicvibes_out1(struct sonicvibes * sonic,
296 outb(reg, SV_REG(sonic, INDEX));
298 outb(value, SV_REG(sonic, DATA));
302 static void snd_sonicvibes_out(struct sonicvibes * sonic,
308 spin_lock_irqsave(&sonic->reg_lock, flags);
309 outb(reg, SV_REG(sonic, INDEX));
311 outb(value, SV_REG(sonic, DATA));
313 spin_unlock_irqrestore(&sonic->reg_lock, flags);
316 static unsigned char snd_sonicvibes_in1(struct sonicvibes * sonic, unsigned char reg)
320 outb(reg, SV_REG(sonic, INDEX));
322 value = inb(SV_REG(sonic, DATA));
327 static unsigned char snd_sonicvibes_in(struct sonicvibes * sonic, unsigned char reg)
332 spin_lock_irqsave(&sonic->reg_lock, flags);
333 outb(reg, SV_REG(sonic, INDEX));
335 value = inb(SV_REG(sonic, DATA));
337 spin_unlock_irqrestore(&sonic->reg_lock, flags);
342 static void snd_sonicvibes_debug(struct sonicvibes * sonic)
344 dev_dbg(sonic->card->dev,
346 inb(SV_REG(sonic, INDEX)), inb(SV_REG(sonic, STATUS)));
347 dev_dbg(sonic->card->dev,
349 snd_sonicvibes_in(sonic, 0x00), snd_sonicvibes_in(sonic, 0x20));
350 dev_dbg(sonic->card->dev,
352 snd_sonicvibes_in(sonic, 0x01), snd_sonicvibes_in(sonic, 0x21));
353 dev_dbg(sonic->card->dev,
355 snd_sonicvibes_in(sonic, 0x02), snd_sonicvibes_in(sonic, 0x22));
356 dev_dbg(sonic->card->dev,
358 snd_sonicvibes_in(sonic, 0x03), snd_sonicvibes_in(sonic, 0x23));
359 dev_dbg(sonic->card->dev,
361 snd_sonicvibes_in(sonic, 0x04), snd_sonicvibes_in(sonic, 0x24));
362 dev_dbg(sonic->card->dev,
364 snd_sonicvibes_in(sonic, 0x05), snd_sonicvibes_in(sonic, 0x25));
365 dev_dbg(sonic->card->dev,
367 snd_sonicvibes_in(sonic, 0x06), snd_sonicvibes_in(sonic, 0x26));
368 dev_dbg(sonic->card->dev,
370 snd_sonicvibes_in(sonic, 0x07), snd_sonicvibes_in(sonic, 0x27));
371 dev_dbg(sonic->card->dev,
373 snd_sonicvibes_in(sonic, 0x08), snd_sonicvibes_in(sonic, 0x28));
374 dev_dbg(sonic->card->dev,
376 snd_sonicvibes_in(sonic, 0x09), snd_sonicvibes_in(sonic, 0x29));
377 dev_dbg(sonic->card->dev,
379 snd_sonicvibes_in(sonic, 0x0a), snd_sonicvibes_in(sonic, 0x2a));
380 dev_dbg(sonic->card->dev,
382 snd_sonicvibes_in(sonic, 0x0b), snd_sonicvibes_in(sonic, 0x2b));
383 dev_dbg(sonic->card->dev,
385 snd_sonicvibes_in(sonic, 0x0c), snd_sonicvibes_in(sonic, 0x2c));
386 dev_dbg(sonic->card->dev,
388 snd_sonicvibes_in(sonic, 0x0d), snd_sonicvibes_in(sonic, 0x2d));
389 dev_dbg(sonic->card->dev,
391 snd_sonicvibes_in(sonic, 0x0e), snd_sonicvibes_in(sonic, 0x2e));
392 dev_dbg(sonic->card->dev,
394 snd_sonicvibes_in(sonic, 0x0f), snd_sonicvibes_in(sonic, 0x2f));
395 dev_dbg(sonic->card->dev,
397 snd_sonicvibes_in(sonic, 0x10), snd_sonicvibes_in(sonic, 0x30));
398 dev_dbg(sonic->card->dev,
400 snd_sonicvibes_in(sonic, 0x11), snd_sonicvibes_in(sonic, 0x31));
401 dev_dbg(sonic->card->dev,
403 snd_sonicvibes_in(sonic, 0x12), snd_sonicvibes_in(sonic, 0x32));
404 dev_dbg(sonic->card->dev,
406 snd_sonicvibes_in(sonic, 0x13), snd_sonicvibes_in(sonic, 0x33));
407 dev_dbg(sonic->card->dev,
409 snd_sonicvibes_in(sonic, 0x14), snd_sonicvibes_in(sonic, 0x34));
410 dev_dbg(sonic->card->dev,
412 snd_sonicvibes_in(sonic, 0x15), snd_sonicvibes_in(sonic, 0x35));
413 dev_dbg(sonic->card->dev,
415 snd_sonicvibes_in(sonic, 0x16), snd_sonicvibes_in(sonic, 0x36));
416 dev_dbg(sonic->card->dev,
418 snd_sonicvibes_in(sonic, 0x17), snd_sonicvibes_in(sonic, 0x37));
419 dev_dbg(sonic->card->dev,
421 snd_sonicvibes_in(sonic, 0x18), snd_sonicvibes_in(sonic, 0x38));
422 dev_dbg(sonic->card->dev,
424 snd_sonicvibes_in(sonic, 0x19), snd_sonicvibes_in(sonic, 0x39));
425 dev_dbg(sonic->card->dev,
427 snd_sonicvibes_in(sonic, 0x1a), snd_sonicvibes_in(sonic, 0x3a));
428 dev_dbg(sonic->card->dev,
430 snd_sonicvibes_in(sonic, 0x1b), snd_sonicvibes_in(sonic, 0x3b));
431 dev_dbg(sonic->card->dev,
433 snd_sonicvibes_in(sonic, 0x1c), snd_sonicvibes_in(sonic, 0x3c));
434 dev_dbg(sonic->card->dev,
436 snd_sonicvibes_in(sonic, 0x1d), snd_sonicvibes_in(sonic, 0x3d));
437 dev_dbg(sonic->card->dev,
439 snd_sonicvibes_in(sonic, 0x1e), snd_sonicvibes_in(sonic, 0x3e));
440 dev_dbg(sonic->card->dev,
442 snd_sonicvibes_in(sonic, 0x1f), snd_sonicvibes_in(sonic, 0x3f));
447 static void snd_sonicvibes_setfmt(struct sonicvibes * sonic,
453 spin_lock_irqsave(&sonic->reg_lock, flags);
454 outb(SV_MCE | SV_IREG_DMA_DATA_FMT, SV_REG(sonic, INDEX));
456 sonic->format = inb(SV_REG(sonic, DATA));
459 sonic->format = (sonic->format & mask) | value;
460 outb(sonic->format, SV_REG(sonic, DATA));
462 outb(0, SV_REG(sonic, INDEX));
464 spin_unlock_irqrestore(&sonic->reg_lock, flags);
498 dev_dbg(sonic->card->dev,
500 dev_dbg(sonic->card->dev,
505 static void snd_sonicvibes_setpll(struct sonicvibes * sonic,
513 if (sonic != NULL) {
514 spin_lock_irqsave(&sonic->reg_lock, flags);
515 snd_sonicvibes_out1(sonic, reg, m);
516 snd_sonicvibes_out1(sonic, reg + 1, r | n);
517 spin_unlock_irqrestore(&sonic->reg_lock, flags);
521 static void snd_sonicvibes_set_adc_rate(struct sonicvibes * sonic, unsigned int rate)
534 snd_sonicvibes_setpll(sonic, SV_IREG_ADC_PLL, rate);
536 spin_lock_irqsave(&sonic->reg_lock, flags);
537 snd_sonicvibes_out1(sonic, SV_IREG_ADC_ALT_RATE, (div - 1) << 4);
538 snd_sonicvibes_out1(sonic, SV_IREG_ADC_CLOCK, clock);
539 spin_unlock_irqrestore(&sonic->reg_lock, flags);
567 static void snd_sonicvibes_set_dac_rate(struct sonicvibes * sonic, unsigned int rate)
575 spin_lock_irqsave(&sonic->reg_lock, flags);
576 snd_sonicvibes_out1(sonic, SV_IREG_PCM_RATE_HIGH, div >> 8);
577 snd_sonicvibes_out1(sonic, SV_IREG_PCM_RATE_LOW, div);
578 spin_unlock_irqrestore(&sonic->reg_lock, flags);
581 static int snd_sonicvibes_trigger(struct sonicvibes * sonic, int what, int cmd)
585 spin_lock(&sonic->reg_lock);
587 if (!(sonic->enable & what)) {
588 sonic->enable |= what;
589 snd_sonicvibes_out1(sonic, SV_IREG_PC_ENABLE, sonic->enable);
592 if (sonic->enable & what) {
593 sonic->enable &= ~what;
594 snd_sonicvibes_out1(sonic, SV_IREG_PC_ENABLE, sonic->enable);
599 spin_unlock(&sonic->reg_lock);
605 struct sonicvibes *sonic = dev_id;
608 status = inb(SV_REG(sonic, STATUS));
612 outb(sonic->irqmask = ~0, SV_REG(sonic, IRQMASK));
613 dev_err(sonic->card->dev,
617 if (sonic->pcm) {
619 snd_pcm_period_elapsed(sonic->playback_substream);
621 snd_pcm_period_elapsed(sonic->capture_substream);
623 if (sonic->rmidi) {
625 snd_mpu401_uart_interrupt(irq, sonic->rmidi->private_data);
631 spin_lock(&sonic->reg_lock);
632 udreg = snd_sonicvibes_in1(sonic, SV_IREG_UD_BUTTON);
636 oleft = mleft = snd_sonicvibes_in1(sonic, SV_IREG_LEFT_ANALOG);
637 oright = mright = snd_sonicvibes_in1(sonic, SV_IREG_RIGHT_ANALOG);
656 snd_sonicvibes_out1(sonic, SV_IREG_LEFT_ANALOG, oleft);
657 snd_sonicvibes_out1(sonic, SV_IREG_RIGHT_ANALOG, oright);
658 spin_unlock(&sonic->reg_lock);
659 snd_ctl_notify(sonic->card, SNDRV_CTL_EVENT_MASK_VALUE, &sonic->master_mute->id);
660 snd_ctl_notify(sonic->card, SNDRV_CTL_EVENT_MASK_VALUE, &sonic->master_volume->id);
672 struct sonicvibes *sonic = snd_pcm_substream_chip(substream);
673 return snd_sonicvibes_trigger(sonic, 1, cmd);
679 struct sonicvibes *sonic = snd_pcm_substream_chip(substream);
680 return snd_sonicvibes_trigger(sonic, 2, cmd);
685 struct sonicvibes *sonic = snd_pcm_substream_chip(substream);
691 sonic->p_dma_size = size;
697 snd_sonicvibes_setfmt(sonic, ~3, fmt);
698 snd_sonicvibes_set_dac_rate(sonic, runtime->rate);
699 spin_lock_irq(&sonic->reg_lock);
700 snd_sonicvibes_setdmaa(sonic, runtime->dma_addr, size);
701 snd_sonicvibes_out1(sonic, SV_IREG_DMA_A_UPPER, count >> 8);
702 snd_sonicvibes_out1(sonic, SV_IREG_DMA_A_LOWER, count);
703 spin_unlock_irq(&sonic->reg_lock);
709 struct sonicvibes *sonic = snd_pcm_substream_chip(substream);
715 sonic->c_dma_size = size;
722 snd_sonicvibes_setfmt(sonic, ~0x30, fmt);
723 snd_sonicvibes_set_adc_rate(sonic, runtime->rate);
724 spin_lock_irq(&sonic->reg_lock);
725 snd_sonicvibes_setdmac(sonic, runtime->dma_addr, size);
726 snd_sonicvibes_out1(sonic, SV_IREG_DMA_C_UPPER, count >> 8);
727 snd_sonicvibes_out1(sonic, SV_IREG_DMA_C_LOWER, count);
728 spin_unlock_irq(&sonic->reg_lock);
734 struct sonicvibes *sonic = snd_pcm_substream_chip(substream);
737 if (!(sonic->enable & 1))
739 ptr = sonic->p_dma_size - snd_sonicvibes_getdmaa(sonic);
745 struct sonicvibes *sonic = snd_pcm_substream_chip(substream);
747 if (!(sonic->enable & 2))
749 ptr = sonic->c_dma_size - snd_sonicvibes_getdmac(sonic);
793 struct sonicvibes *sonic = snd_pcm_substream_chip(substream);
796 sonic->mode |= SV_MODE_PLAY;
797 sonic->playback_substream = substream;
805 struct sonicvibes *sonic = snd_pcm_substream_chip(substream);
808 sonic->mode |= SV_MODE_CAPTURE;
809 sonic->capture_substream = substream;
818 struct sonicvibes *sonic = snd_pcm_substream_chip(substream);
820 sonic->playback_substream = NULL;
821 sonic->mode &= ~SV_MODE_PLAY;
827 struct sonicvibes *sonic = snd_pcm_substream_chip(substream);
829 sonic->capture_substream = NULL;
830 sonic->mode &= ~SV_MODE_CAPTURE;
850 static int snd_sonicvibes_pcm(struct sonicvibes *sonic, int device)
855 err = snd_pcm_new(sonic->card, "s3_86c617", device, 1, 1, &pcm);
864 pcm->private_data = sonic;
867 sonic->pcm = pcm;
870 &sonic->pci->dev, 64*1024, 128*1024);
895 struct sonicvibes *sonic = snd_kcontrol_chip(kcontrol);
897 spin_lock_irq(&sonic->reg_lock);
898 ucontrol->value.enumerated.item[0] = ((snd_sonicvibes_in1(sonic, SV_IREG_LEFT_ADC) & SV_RECSRC_OUT) >> 5) - 1;
899 ucontrol->value.enumerated.item[1] = ((snd_sonicvibes_in1(sonic, SV_IREG_RIGHT_ADC) & SV_RECSRC_OUT) >> 5) - 1;
900 spin_unlock_irq(&sonic->reg_lock);
906 struct sonicvibes *sonic = snd_kcontrol_chip(kcontrol);
915 spin_lock_irq(&sonic->reg_lock);
916 oval1 = snd_sonicvibes_in1(sonic, SV_IREG_LEFT_ADC);
917 oval2 = snd_sonicvibes_in1(sonic, SV_IREG_RIGHT_ADC);
921 snd_sonicvibes_out1(sonic, SV_IREG_LEFT_ADC, left);
922 snd_sonicvibes_out1(sonic, SV_IREG_RIGHT_ADC, right);
923 spin_unlock_irq(&sonic->reg_lock);
946 struct sonicvibes *sonic = snd_kcontrol_chip(kcontrol);
952 spin_lock_irq(&sonic->reg_lock);
953 ucontrol->value.integer.value[0] = (snd_sonicvibes_in1(sonic, reg)>> shift) & mask;
954 spin_unlock_irq(&sonic->reg_lock);
962 struct sonicvibes *sonic = snd_kcontrol_chip(kcontrol);
974 spin_lock_irq(&sonic->reg_lock);
975 oval = snd_sonicvibes_in1(sonic, reg);
978 snd_sonicvibes_out1(sonic, reg, val);
979 spin_unlock_irq(&sonic->reg_lock);
1002 struct sonicvibes *sonic = snd_kcontrol_chip(kcontrol);
1010 spin_lock_irq(&sonic->reg_lock);
1011 ucontrol->value.integer.value[0] = (snd_sonicvibes_in1(sonic, left_reg) >> shift_left) & mask;
1012 ucontrol->value.integer.value[1] = (snd_sonicvibes_in1(sonic, right_reg) >> shift_right) & mask;
1013 spin_unlock_irq(&sonic->reg_lock);
1023 struct sonicvibes *sonic = snd_kcontrol_chip(kcontrol);
1041 spin_lock_irq(&sonic->reg_lock);
1042 oval1 = snd_sonicvibes_in1(sonic, left_reg);
1043 oval2 = snd_sonicvibes_in1(sonic, right_reg);
1047 snd_sonicvibes_out1(sonic, left_reg, val1);
1048 snd_sonicvibes_out1(sonic, right_reg, val2);
1049 spin_unlock_irq(&sonic->reg_lock);
1079 struct sonicvibes *sonic = snd_kcontrol_chip(kcontrol);
1080 sonic->master_mute = NULL;
1081 sonic->master_volume = NULL;
1084 static int snd_sonicvibes_mixer(struct sonicvibes *sonic)
1091 if (snd_BUG_ON(!sonic || !sonic->card))
1093 card = sonic->card;
1097 kctl = snd_ctl_new1(&snd_sonicvibes_controls[idx], sonic);
1116 struct sonicvibes *sonic = entry->private_data;
1119 tmp = sonic->srs_space & 0x0f;
1121 sonic->srs_space & 0x80 ? "off" : "on");
1127 tmp = sonic->srs_center & 0x0f;
1133 tmp = sonic->wave_source & 0x03;
1137 tmp = sonic->mpu_switch;
1143 static void snd_sonicvibes_proc_init(struct sonicvibes *sonic)
1145 snd_card_ro_proc_new(sonic->card, "sonicvibes", sonic,
1157 static int snd_sonicvibes_create_gameport(struct sonicvibes *sonic)
1162 sonic->gameport = gp = gameport_allocate_port();
1164 dev_err(sonic->card->dev,
1170 gameport_set_phys(gp, "pci%s/gameport0", pci_name(sonic->pci));
1171 gameport_set_dev_parent(gp, &sonic->pci->dev);
1172 gp->io = sonic->game_port;
1176 err = snd_ctl_add(sonic->card,
1177 snd_ctl_new1(&snd_sonicvibes_game_control, sonic));
1184 static void snd_sonicvibes_free_gameport(struct sonicvibes *sonic)
1186 if (sonic->gameport) {
1187 gameport_unregister_port(sonic->gameport);
1188 sonic->gameport = NULL;
1192 static inline int snd_sonicvibes_create_gameport(struct sonicvibes *sonic) { return -ENOSYS; }
1193 static inline void snd_sonicvibes_free_gameport(struct sonicvibes *sonic) { }
1198 struct sonicvibes *sonic = card->private_data;
1200 snd_sonicvibes_free_gameport(sonic);
1201 pci_write_config_dword(sonic->pci, 0x40, sonic->dmaa_port);
1202 pci_write_config_dword(sonic->pci, 0x48, sonic->dmac_port);
1210 struct sonicvibes *sonic = card->private_data;
1225 spin_lock_init(&sonic->reg_lock);
1226 sonic->card = card;
1227 sonic->pci = pci;
1228 sonic->irq = -1;
1234 sonic->sb_port = pci_resource_start(pci, 0);
1235 sonic->enh_port = pci_resource_start(pci, 1);
1236 sonic->synth_port = pci_resource_start(pci, 2);
1237 sonic->midi_port = pci_resource_start(pci, 3);
1238 sonic->game_port = pci_resource_start(pci, 4);
1241 IRQF_SHARED, KBUILD_MODNAME, sonic)) {
1245 sonic->irq = pci->irq;
1246 card->sync_irq = sonic->irq;
1271 sonic->res_dmaa = devm_request_region(&pci->dev, dmaa, 0x10,
1273 if (!sonic->res_dmaa) {
1279 sonic->res_dmac = devm_request_region(&pci->dev, dmac, 0x10,
1281 if (!sonic->res_dmac) {
1288 pci_read_config_dword(pci, 0x40, &sonic->dmaa_port);
1289 pci_read_config_dword(pci, 0x48, &sonic->dmac_port);
1290 sonic->dmaa_port &= ~0x0f;
1291 sonic->dmac_port &= ~0x0f;
1292 pci_write_config_dword(pci, 0x40, sonic->dmaa_port | 9); /* enable + enhanced */
1293 pci_write_config_dword(pci, 0x48, sonic->dmac_port | 9); /* enable */
1295 outb(SV_RESET, SV_REG(sonic, CONTROL)); /* reset chip */
1297 outb(0, SV_REG(sonic, CONTROL)); /* release reset */
1299 outb(SV_ENHANCED | SV_INTA | (reverb ? SV_REVERB : 0), SV_REG(sonic, CONTROL));
1300 inb(SV_REG(sonic, STATUS)); /* clear IRQs */
1302 snd_sonicvibes_out(sonic, SV_IREG_DRIVE_CTRL, 0); /* drive current 16mA */
1304 snd_sonicvibes_out(sonic, SV_IREG_DRIVE_CTRL, 0x40); /* drive current 8mA */
1306 snd_sonicvibes_out(sonic, SV_IREG_PC_ENABLE, sonic->enable = 0); /* disable playback & capture */
1307 outb(sonic->irqmask = ~(SV_DMAA_MASK | SV_DMAC_MASK | SV_UD_MASK), SV_REG(sonic, IRQMASK));
1308 inb(SV_REG(sonic, STATUS)); /* clear IRQs */
1309 snd_sonicvibes_out(sonic, SV_IREG_ADC_CLOCK, 0); /* use PLL as clock source */
1310 snd_sonicvibes_out(sonic, SV_IREG_ANALOG_POWER, 0); /* power up analog parts */
1311 snd_sonicvibes_out(sonic, SV_IREG_DIGITAL_POWER, 0); /* power up digital parts */
1312 snd_sonicvibes_setpll(sonic, SV_IREG_ADC_PLL, 8000);
1313 snd_sonicvibes_out(sonic, SV_IREG_SRS_SPACE, sonic->srs_space = 0x80); /* SRS space off */
1314 snd_sonicvibes_out(sonic, SV_IREG_SRS_CENTER, sonic->srs_center = 0x00);/* SRS center off */
1315 snd_sonicvibes_out(sonic, SV_IREG_MPU401, sonic->mpu_switch = 0x05); /* MPU-401 switch */
1316 snd_sonicvibes_out(sonic, SV_IREG_WAVE_SOURCE, sonic->wave_source = 0x00); /* onboard ROM */
1317 snd_sonicvibes_out(sonic, SV_IREG_PCM_RATE_LOW, (8000 * 65536 / SV_FULLRATE) & 0xff);
1318 snd_sonicvibes_out(sonic, SV_IREG_PCM_RATE_HIGH, ((8000 * 65536 / SV_FULLRATE) >> 8) & 0xff);
1319 snd_sonicvibes_out(sonic, SV_IREG_LEFT_ADC, mge ? 0xd0 : 0xc0);
1320 snd_sonicvibes_out(sonic, SV_IREG_RIGHT_ADC, 0xc0);
1321 snd_sonicvibes_out(sonic, SV_IREG_LEFT_AUX1, 0x9f);
1322 snd_sonicvibes_out(sonic, SV_IREG_RIGHT_AUX1, 0x9f);
1323 snd_sonicvibes_out(sonic, SV_IREG_LEFT_CD, 0x9f);
1324 snd_sonicvibes_out(sonic, SV_IREG_RIGHT_CD, 0x9f);
1325 snd_sonicvibes_out(sonic, SV_IREG_LEFT_LINE, 0x9f);
1326 snd_sonicvibes_out(sonic, SV_IREG_RIGHT_LINE, 0x9f);
1327 snd_sonicvibes_out(sonic, SV_IREG_MIC, 0x8f);
1328 snd_sonicvibes_out(sonic, SV_IREG_LEFT_SYNTH, 0x9f);
1329 snd_sonicvibes_out(sonic, SV_IREG_RIGHT_SYNTH, 0x9f);
1330 snd_sonicvibes_out(sonic, SV_IREG_LEFT_AUX2, 0x9f);
1331 snd_sonicvibes_out(sonic, SV_IREG_RIGHT_AUX2, 0x9f);
1332 snd_sonicvibes_out(sonic, SV_IREG_LEFT_ANALOG, 0x9f);
1333 snd_sonicvibes_out(sonic, SV_IREG_RIGHT_ANALOG, 0x9f);
1334 snd_sonicvibes_out(sonic, SV_IREG_LEFT_PCM, 0xbf);
1335 snd_sonicvibes_out(sonic, SV_IREG_RIGHT_PCM, 0xbf);
1336 snd_sonicvibes_out(sonic, SV_IREG_ADC_OUTPUT_CTRL, 0xfc);
1338 snd_sonicvibes_debug(sonic);
1340 sonic->revision = snd_sonicvibes_in(sonic, SV_IREG_REVISION);
1342 snd_sonicvibes_proc_init(sonic);
1360 struct sonicvibes *sonic = mpu->private_data;
1361 outb(sonic->irqmask &= ~SV_MIDI_MASK, SV_REG(sonic, IRQMASK));
1367 struct sonicvibes *sonic = mpu->private_data;
1368 outb(sonic->irqmask |= SV_MIDI_MASK, SV_REG(sonic, IRQMASK));
1371 static int snd_sonicvibes_midi(struct sonicvibes *sonic,
1375 struct snd_card *card = sonic->card;
1379 mpu->private_data = sonic;
1383 err = snd_ctl_add(card, snd_ctl_new1(&snd_sonicvibes_midi_controls[idx], sonic));
1395 struct sonicvibes *sonic;
1408 sizeof(*sonic), &card);
1411 sonic = card->private_data;
1422 sonic->revision,
1424 sonic->irq);
1426 err = snd_sonicvibes_pcm(sonic, 0);
1429 err = snd_sonicvibes_mixer(sonic);
1433 sonic->midi_port,
1439 snd_sonicvibes_midi(sonic, midi_uart);
1440 err = snd_opl3_create(card, sonic->synth_port,
1441 sonic->synth_port + 2,
1449 err = snd_sonicvibes_create_gameport(sonic);