Lines Matching defs:mask
26 u32 mask;
39 mask = (1 << nr_slots) - 1;
51 if ((bitmap & mask) == 0) {
71 u64 mask;
73 mask = (1 << nr_slots) - 1;
74 mask <<= bit;
76 block->hdr.bitmap[0] |= (u8)(mask >> 0 * 8);
77 block->hdr.bitmap[1] |= (u8)(mask >> 1 * 8);
78 block->hdr.bitmap[2] |= (u8)(mask >> 2 * 8);
79 block->hdr.bitmap[3] |= (u8)(mask >> 3 * 8);
80 block->hdr.bitmap[4] |= (u8)(mask >> 4 * 8);
81 block->hdr.bitmap[5] |= (u8)(mask >> 5 * 8);
82 block->hdr.bitmap[6] |= (u8)(mask >> 6 * 8);
83 block->hdr.bitmap[7] |= (u8)(mask >> 7 * 8);
92 u64 mask;
94 mask = (1 << nr_slots) - 1;
95 mask <<= bit;
97 block->hdr.bitmap[0] &= ~(u8)(mask >> 0 * 8);
98 block->hdr.bitmap[1] &= ~(u8)(mask >> 1 * 8);
99 block->hdr.bitmap[2] &= ~(u8)(mask >> 2 * 8);
100 block->hdr.bitmap[3] &= ~(u8)(mask >> 3 * 8);
101 block->hdr.bitmap[4] &= ~(u8)(mask >> 4 * 8);
102 block->hdr.bitmap[5] &= ~(u8)(mask >> 5 * 8);
103 block->hdr.bitmap[6] &= ~(u8)(mask >> 6 * 8);
104 block->hdr.bitmap[7] &= ~(u8)(mask >> 7 * 8);