Lines Matching refs:context_handle
109 u64 context_handle, memory_handle;
456 status = lv1_gpu_fb_blit(ps3fb.context_handle, dst_offset,
467 status = lv1_gpu_display_flip(ps3fb.context_handle, 0, frame_offset);
473 status = lv1_gpu_display_flip(ps3fb.context_handle, 1, frame_offset);
916 status = lv1_gpu_context_intr(ps3fb.context_handle, &v1);
1039 &ps3fb.context_handle,
1098 status = lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF,
1113 status = lv1_gpu_fb_setup(ps3fb.context_handle, xdr_lpar,
1190 lv1_gpu_fb_close(ps3fb.context_handle);
1192 lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF, xdr_lpar,
1201 lv1_gpu_context_free(ps3fb.context_handle);
1236 lv1_gpu_fb_close(ps3fb.context_handle);
1237 lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF, xdr_lpar,
1239 lv1_gpu_context_free(ps3fb.context_handle);