Lines Matching defs:input
24 * - Vojtech Pavlik - iforce driver / input subsystem
45 * - usb + input init sequence fixes
66 #include <linux/input.h>
71 #include <linux/usb/input.h>
534 * starting with xbox one, the game input protocol is used
595 * This packet is required to get additional input data
615 * sending input reports. These pads include: (0x0e6f:0x02ab),
624 * sending input reports. These pads include: (0x0e6f:0x02ab),
633 * sending input reports. One of those pads is (0x24c6:0x543a).
688 struct input_dev *dev; /* input device interface */
697 unsigned char *idata; /* input data */
736 * input subsystem.
806 * input subsystem. It is version for xbox 360 controller
921 * using input device we can get rid of it.
931 * input subsystem. It is version for xbox 360 wireless controller.
971 * input subsystem. This version is for the Xbox One controller.
2177 * Now that both input device and LED device are gone we can
2196 struct input_dev *input = xpad->dev;
2200 * Wireless controllers always listen to input so
2215 mutex_lock(&input->mutex);
2216 if (input_device_enabled(input))
2218 mutex_unlock(&input->mutex);
2229 struct input_dev *input = xpad->dev;
2235 mutex_lock(&input->mutex);
2236 if (input_device_enabled(input)) {
2242 * blink until somebody opens the input device again.
2246 mutex_unlock(&input->mutex);