Lines Matching refs:committed
53 bool committed;
116 * The destroy callback is only called with a committed resource on
348 * committed to hardware from a user-supplied command stream.
351 * @state: Indicating whether a creation or removal has been committed.
364 shader->committed = true;
370 shader->committed = false;
392 if (!list_empty(&shader->cotable_head) || !shader->committed)
426 WARN_ON_ONCE(!shader->committed);
481 WARN_ON_ONCE(!shader->committed);
555 entry->committed = false;
608 shader->committed = false;