Lines Matching refs:palette
259 * LOADED_PALETTE can be cleared this way only in palette only
377 * Configure the LCD DMA for a palette load operation and do the palette
378 * downloading synchronously. We don't use the frame+palette load mode of
379 * the controller, since the palette can always be downloaded separately.
383 u16 *palette;
385 palette = (u16 *)lcdc.palette_virt;
387 *(u16 *)palette &= 0x0fff;
388 *(u16 *)palette |= lcdc.palette_code;
414 u16 *palette;
419 palette = (u16 *)lcdc.palette_virt;
421 palette[regno] &= ~0x0fff;
422 palette[regno] |= ((red >> 12) << 8) | ((green >> 12) << 4 ) |
517 * Configure the LCD controller, download the color palette and start a looped
605 dev_err(lcdc.fbdev->dev, "failed to alloc palette memory\n");