Lines Matching defs:input_dev
39 struct input_dev *dev;
115 struct input_dev *dev = interact->dev;
167 static int interact_open(struct input_dev *dev)
179 static void interact_close(struct input_dev *dev)
193 struct input_dev *input_dev;
199 input_dev = input_allocate_device();
200 if (!interact || !input_dev) {
206 interact->dev = input_dev;
240 input_dev->name = interact_type[i].name;
241 input_dev->phys = interact->phys;
242 input_dev->id.bustype = BUS_GAMEPORT;
243 input_dev->id.vendor = GAMEPORT_ID_VENDOR_INTERACT;
244 input_dev->id.product = interact_type[i].id;
245 input_dev->id.version = 0x0100;
246 input_dev->dev.parent = &gameport->dev;
248 input_set_drvdata(input_dev, interact);
250 input_dev->open = interact_open;
251 input_dev->close = interact_close;
253 input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
257 input_set_abs_params(input_dev, t, 0, 255, 0, 0);
259 input_set_abs_params(input_dev, t, -1, 1, 0, 0);
263 __set_bit(t, input_dev->keybit);
273 input_free_device(input_dev);