Lines Matching refs:committed
52 bool committed;
118 * The destroy callback is only called with a committed resource on
350 * committed to hardware from a user-supplied command stream.
353 * @state: Indicating whether a creation or removal has been committed.
366 shader->committed = true;
372 shader->committed = false;
394 if (!list_empty(&shader->cotable_head) || !shader->committed)
428 WARN_ON_ONCE(!shader->committed);
483 WARN_ON_ONCE(!shader->committed);
557 entry->committed = false;
629 shader->committed = false;