Lines Matching defs:sample
170 * unit can only sample from 2048x2048, so it's even more
563 struct vc4_texture_sample_info *sample,
567 uint32_t p0 = *(uint32_t *)(uniform_data_u + sample->p_offset[0]);
568 uint32_t p1 = *(uint32_t *)(uniform_data_u + sample->p_offset[1]);
569 uint32_t p2 = (sample->p_offset[2] != ~0 ?
570 *(uint32_t *)(uniform_data_u + sample->p_offset[2]) : 0);
571 uint32_t p3 = (sample->p_offset[3] != ~0 ?
572 *(uint32_t *)(uniform_data_u + sample->p_offset[3]) : 0);
573 uint32_t *validated_p0 = exec->uniforms_v + sample->p_offset[0];
587 if (sample->is_direct) {
736 DRM_INFO("Texture p0 at %d: 0x%08x\n", sample->p_offset[0], p0);
737 DRM_INFO("Texture p1 at %d: 0x%08x\n", sample->p_offset[1], p1);
738 DRM_INFO("Texture p2 at %d: 0x%08x\n", sample->p_offset[2], p2);
739 DRM_INFO("Texture p3 at %d: 0x%08x\n", sample->p_offset[3], p3);