Lines Matching defs:depth
598 /* old userspace doesn't compute proper depth/stencil alignment
689 dev_warn(p->dev, "%s:%d depth invalid format %d\n",
694 r = evergreen_surface_value_conv_check(p, &surf, "depth");
696 dev_warn(p->dev, "%s:%d depth invalid (0x%08x 0x%08x 0x%08x)\n",
702 r = evergreen_surface_check(p, &surf, "depth");
704 dev_warn(p->dev, "%s:%d depth invalid (0x%08x 0x%08x 0x%08x)\n",
718 dev_warn(p->dev, "%s:%d depth read bo too small (layer size %d, "
734 dev_warn(p->dev, "%s:%d depth write bo too small (layer size %d, "
760 unsigned dim, llevel, mslice, width, height, depth, i;
777 depth = G_030004_TEX_DEPTH(texdw[1]) + 1;
803 depth = 1;
809 depth = 1;
848 toffset += surf.layer_size * depth;
854 "offset %ld, max layer %d, depth %d, bo size %ld) (%d %d)\n",
857 depth, radeon_bo_size(texture),
878 d = r600_mip_minify(depth, i);
914 "offset %ld, coffset %ld, max layer %d, depth %d, "
919 width, height, depth);
1003 /* Check depth buffer */