Lines Matching refs:rotation
242 * @rotation: Transformation to be applied
244 * Apply @rotation to the coordinates of rectangle @r.
246 * @width and @height combined with @rotation define
255 unsigned int rotation)
259 if (rotation & (DRM_MODE_REFLECT_X | DRM_MODE_REFLECT_Y)) {
262 if (rotation & DRM_MODE_REFLECT_X) {
267 if (rotation & DRM_MODE_REFLECT_Y) {
273 switch (rotation & DRM_MODE_ROTATE_MASK) {
308 * @rotation: Transformation whose inverse is to be applied
310 * Apply the inverse of @rotation to the coordinates
313 * @width and @height combined with @rotation define
322 * drm_rect_rotate(&r, width, height, rotation);
323 * drm_rect_rotate_inv(&r, width, height, rotation);
329 unsigned int rotation)
333 switch (rotation & DRM_MODE_ROTATE_MASK) {
361 if (rotation & (DRM_MODE_REFLECT_X | DRM_MODE_REFLECT_Y)) {
364 if (rotation & DRM_MODE_REFLECT_X) {
369 if (rotation & DRM_MODE_REFLECT_Y) {