Lines Matching defs:offset
395 size_t offset = clip->y1 * fb->pitches[0] + clip->x1 * cpp;
396 void *src = fb_helper->fbdev->screen_buffer + offset;
397 void *dst = fb_helper->buffer->vaddr + offset;
691 * @ppos: read offset within framebuffer memory
707 * @ppos: write offset within framebuffer memory
900 value = (red << info->var.red.offset) |
901 (green << info->var.green.offset) |
902 (blue << info->var.blue.offset);
906 mask <<= info->var.transp.offset;
1191 var_1->red.offset == var_2->red.offset &&
1194 var_1->green.offset == var_2->green.offset &&
1197 var_1->blue.offset == var_2->blue.offset &&
1200 var_1->transp.offset == var_2->transp.offset &&
1210 var->red.offset = 0;
1211 var->green.offset = 0;
1212 var->blue.offset = 0;
1216 var->transp.offset = 0;
1220 var->red.offset = 10;
1221 var->green.offset = 5;
1222 var->blue.offset = 0;
1226 var->transp.offset = 15;
1230 var->red.offset = 11;
1231 var->green.offset = 5;
1232 var->blue.offset = 0;
1236 var->transp.offset = 0;
1239 var->red.offset = 16;
1240 var->green.offset = 8;
1241 var->blue.offset = 0;
1245 var->transp.offset = 0;
1249 var->red.offset = 16;
1250 var->green.offset = 8;
1251 var->blue.offset = 0;
1255 var->transp.offset = 24;
1310 if (!var->red.offset && !var->green.offset &&
1311 !var->blue.offset && !var->transp.offset &&