Lines Matching refs:y1
64 * framebuffer, damage clips cannot be negative. In damage clip, x1/y1 are
81 dest->y1 = src->y1;
288 /* Round down for x1/y1 and round up for x2/y2 to catch all pixels */
290 iter->plane_src.y1 = state->src.y1 >> 16;
309 * x1/y1 and round up for x2/y2 for the intersected coordinate. Similar rounding
368 rect->y1 = INT_MAX;
375 rect->y1 = min(rect->y1, clip.y1);