Lines Matching refs:state
266 spk_x = spk_cx = vc->state.x;
267 spk_y = spk_cy = vc->state.y;
610 u_short edge_said = 0, last_state = 0, state = 0;
631 if (state > 0)
641 state = 0;
643 state = 1;
645 state = 2;
646 if (state < last_state) {
651 last_state = state;
664 u_short edge_said = 0, last_state = 2, state = 0;
674 state = 0;
676 state = 1;
678 state = 2;
679 if (state > last_state)
686 state = 0;
694 last_state = state;
1253 pr_debug("(%d) not valid shift state (max_allowed = %d)\n",
1549 * moves regardless of no_inter state
1553 old_cursor_x = vc->state.x;
1554 old_cursor_y = vc->state.y;
1555 speakup_console[vc->vc_num]->ht.cy = vc->state.y;
1576 speakup_console[vc_num]->ht.rx[bi] = vc->state.x;
1577 speakup_console[vc_num]->ht.ry[bi] = vc->state.y;
1666 d = vc->state.y - speakup_console[vc_num]->ht.cy;
1668 if (speakup_console[vc_num]->ht.ry[hc] != vc->state.y)
1695 if (vc->state.x >= win_left && vc->state.x <= win_right &&
1696 vc->state.y >= win_top && vc->state.y <= win_bottom) {
1759 if (spk_bell_pos && spk_keydown && (vc->state.x == spk_bell_pos - 1))
1768 if (vc->state.x >= win_left && vc->state.x <= win_right &&
1769 vc->state.y >= win_top && vc->state.y <= win_bottom) {