Lines Matching defs:SLuint16

70 typedef sl_uint16_t            SLuint16;        /* 16 bit unsigned integer */
99 SLuint16 time_mid;
100 SLuint16 time_hi_and_version;
101 SLuint16 clock_seq;
126 #define SL_PROFILES_PHONE ((SLuint16) 0x0001)
127 #define SL_PROFILES_MUSIC ((SLuint16) 0x0002)
128 #define SL_PROFILES_GAME ((SLuint16) 0x0004)
132 #define SL_VOICETYPE_2D_AUDIO ((SLuint16) 0x0001)
133 #define SL_VOICETYPE_MIDI ((SLuint16) 0x0002)
134 #define SL_VOICETYPE_3D_AUDIO ((SLuint16) 0x0004)
135 #define SL_VOICETYPE_3D_MIDIOUTPUT ((SLuint16) 0x0008)
156 #define SL_PCMSAMPLEFORMAT_FIXED_8 ((SLuint16) 0x0008)
157 #define SL_PCMSAMPLEFORMAT_FIXED_16 ((SLuint16) 0x0010)
158 #define SL_PCMSAMPLEFORMAT_FIXED_20 ((SLuint16) 0x0014)
159 #define SL_PCMSAMPLEFORMAT_FIXED_24 ((SLuint16) 0x0018)
160 #define SL_PCMSAMPLEFORMAT_FIXED_28 ((SLuint16) 0x001C)
161 #define SL_PCMSAMPLEFORMAT_FIXED_32 ((SLuint16) 0x0020)
162 #define SL_PCMSAMPLEFORMAT_FIXED_64 ((SLuint16) 0x0040)
485 SLuint16 numInterfaces,
509 #define SL_DEVLOCATION_HANDSET ((SLuint16) 0x0001)
510 #define SL_DEVLOCATION_HEADSET ((SLuint16) 0x0002)
511 #define SL_DEVLOCATION_CARKIT ((SLuint16) 0x0003)
512 #define SL_DEVLOCATION_DOCK ((SLuint16) 0x0004)
513 #define SL_DEVLOCATION_REMOTE ((SLuint16) 0x0005)
515 #define SL_DEVLOCATION_RESLTE ((SLuint16) 0x0005)
518 #define SL_DEVSCOPE_UNKNOWN ((SLuint16) 0x0001)
519 #define SL_DEVSCOPE_ENVIRONMENT ((SLuint16) 0x0002)
520 #define SL_DEVSCOPE_USER ((SLuint16) 0x0003)
1342 #define SL_EQUALIZER_UNDEFINED ((SLuint16) 0xFFFF)
1360 SLuint16 *pAmount
1369 SLuint16 band,
1374 SLuint16 band,
1379 SLuint16 band,
1384 SLuint16 band,
1391 SLuint16 *pBand
1395 SLuint16 *pPreset
1399 SLuint16 index
1403 SLuint16 *pNumPresets
1407 SLuint16 index,
1408 SLuint16 * pSize,
1585 #define SL_REVERBPRESET_NONE ((SLuint16) 0x0000)
1586 #define SL_REVERBPRESET_SMALLROOM ((SLuint16) 0x0001)
1587 #define SL_REVERBPRESET_MEDIUMROOM ((SLuint16) 0x0002)
1588 #define SL_REVERBPRESET_LARGEROOM ((SLuint16) 0x0003)
1589 #define SL_REVERBPRESET_MEDIUMHALL ((SLuint16) 0x0004)
1590 #define SL_REVERBPRESET_LARGEHALL ((SLuint16) 0x0005)
1591 #define SL_REVERBPRESET_PLATE ((SLuint16) 0x0006)
1602 SLuint16 preset
1606 SLuint16 *pPreset
1858 #define SL_3DHINT_OFF ((SLuint16) 0x0000)
1859 #define SL_3DHINT_QUALITY_LOWEST ((SLuint16) 0x0001)
1860 #define SL_3DHINT_QUALITY_LOW ((SLuint16) 0x4000)
1861 #define SL_3DHINT_QUALITY_MEDIUM ((SLuint16) 0x8000)
1862 #define SL_3DHINT_QUALITY_HIGH ((SLuint16) 0xC000)
1863 #define SL_3DHINT_QUALITY_HIGHEST ((SLuint16) 0xFFFF)
1873 SLuint16 qualityHint
1877 SLuint16 *pQualityHint
2231 SLuint16 track
2241 SLuint16 track
2303 SLuint16 *pCount
2307 SLuint16 track,
2312 SLuint16 track,
2317 SLuint16 track,
2322 SLuint16 track,
2854 SLuint16 * pNameLength
2877 SLuint16 *pProfilesSupported
2881 SLuint16 voiceType,
2882 SLuint16 *pNumMaxVoices,
2884 SLuint16 *pNumFreeVoices
2888 SLuint16 *pNumMIDIsynthesizers
2892 SLuint16 *pMajor,
2893 SLuint16 *pMinor,
2894 SLuint16 *pStep