Lines Matching refs:vpr
62 auto vpr = DisplayGroupInfo::GetInstance().GetDisplayVirtualPixelRatio(node->GetDisplayId());
63 auto fullscreenRadius = windowSystemEffectConfig_.fullScreenCornerRadius_ * vpr;
64 auto splitRadius = windowSystemEffectConfig_.splitCornerRadius_ * vpr;
65 auto floatRadius = windowSystemEffectConfig_.floatCornerRadius_ * vpr;
67 WLOGFD("[WEffect] [id:%{public}d] mode: %{public}u, vpr: %{public}f, [%{public}f, %{public}f, %{public}f]",
68 node->GetWindowId(), node->GetWindowMode(), vpr, fullscreenRadius, splitRadius, floatRadius);
156 auto vpr = DisplayGroupInfo::GetInstance().GetDisplayVirtualPixelRatio(node->GetDisplayId());
158 surfaceNode->SetShadowElevation(shadow.elevation_ * vpr);
160 surfaceNode->SetShadowRadius(ConvertRadiusToSigma(shadow.radius_ * vpr));
163 surfaceNode->SetShadowOffsetX(shadow.offsetX_ * vpr);
164 surfaceNode->SetShadowOffsetY(shadow.offsetY_ * vpr);