Lines Matching refs:taskCount
873 int32_t taskCount = node->stateMachine_.GetAnimationCount();
874 if (taskCount <= 0) { // no animation task but finishCallback come
875 WLOGFE("ProcessNodeStateTask failed with windowId: %{public}u, name:%{public}s taskCount:%{public}d",
876 node->GetWindowId(), node->GetWindowName().c_str(), taskCount);
881 taskCount = node->stateMachine_.GetAnimationCount();
882 WLOGFI("ProcessNodeStateTask windowId: %{public}u, name:%{public}s state: %{public}u, taskCount:%{public}d",
884 static_cast<uint32_t>(node->stateMachine_.GetCurrentState()), taskCount);
885 if (taskCount > 0 || taskCount < 0) {
887 node->GetWindowId(), taskCount);