Lines Matching defs:std

35     sysBarNodeMaps_.insert(std::make_pair(displayId, sysBarNodeMap));
41 sysBarTintMaps_.insert(std::make_pair(displayId, sysBarTintMap));
44 std::map<WindowRootNodeType, std::unique_ptr<std::vector<sptr<WindowNode>>>> displayWindowTree;
45 displayWindowTree.insert(std::make_pair(WindowRootNodeType::APP_WINDOW_NODE,
46 std::make_unique<std::vector<sptr<WindowNode>>>()));
47 displayWindowTree.insert(std::make_pair(WindowRootNodeType::ABOVE_WINDOW_NODE,
48 std::make_unique<std::vector<sptr<WindowNode>>>()));
49 displayWindowTree.insert(std::make_pair(WindowRootNodeType::BELOW_WINDOW_NODE,
50 std::make_unique<std::vector<sptr<WindowNode>>>()));
51 displayGroupWindowTree_.insert(std::make_pair(displayId, std::move(displayWindowTree)));
55 windowPairMap_.insert(std::make_pair(displayId, windowPair));
58 std::vector<sptr<WindowNode>>* DisplayGroupController::GetWindowNodesByDisplayIdAndRootType(DisplayId displayId,
72 std::vector<sptr<WindowNode>>* rootNodeVectorPtr = GetWindowNodesByDisplayIdAndRootType(node->GetDisplayId(),
89 auto emptyVector = std::vector<sptr<WindowNode>>();
93 std::vector<WindowRootNodeType> rootNodeType = {
151 auto showingDisplays = std::vector<DisplayId>();
232 if (std::find(displays.begin(), displays.end(), displayId) != displays.end()) {
243 std::vector<DisplayId> curShowingDisplays = { node->GetDisplayId() };
251 std::vector<DisplayId> curShowingDisplays = { node->GetDisplayId() };
312 std::vector<DisplayId> newShowingDisplays = { targetDisplayId };
341 std::vector<DisplayId> newShowingDisplays = { defaultDisplayId_ };
352 std::vector<uint32_t>& windowIds)
364 std::vector<WindowRootNodeType> rootNodeType = {
401 const std::map<DisplayId, Rect>& displayRectMap)
425 const std::map<DisplayId, Rect>& displayRectMap,
426 std::vector<uint32_t>& windowIds)
442 const std::map<DisplayId, Rect>& displayRectMap)
462 const std::map<DisplayId, Rect>& displayRectMap)
464 std::vector<WindowRootNodeType> rootNodeType = {
470 std::vector<sptr<WindowNode>>* rootNodeVectorPtr = GetWindowNodesByDisplayIdAndRootType(displayId, rootType);
489 const std::map<DisplayId, Rect>& displayRectMap,
522 const std::map<DisplayId, Rect>& displayRectMap, DisplayStateChangeType type)